Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
b42d6c0fc2a0b515b3ec1ab20400c56e62f29cef
test/source
History
Brecht Van Lommel b42d6c0fc2 Fix #23496: some composite node inputs/buttons not working.
2010-08-25 16:11:58 +00:00
..
blender
Fix #23496: some composite node inputs/buttons not working.
2010-08-25 16:11:58 +00:00
blenderplayer
remove rna function template_triColorSet(), was only used in one place and can be done just as well with 3 function calls.
2010-08-25 00:34:40 +00:00
creator
rename some cmake build targets
2010-08-24 04:29:23 +00:00
darwin
Update address in license block.
2010-08-10 21:22:26 +00:00
gameengine
Fix BGE bug reported by Gilberto: BL_AmartureObject.channels returns only one channel. Fix BL_ArmatureChannel.joint_rotation now that bPoseChannel structure is passed directly to the get function.
2010-08-25 09:25:11 +00:00
icons
Update address in license block.
2010-08-10 21:22:26 +00:00
kernel
Update address in license block.
2010-08-10 21:22:26 +00:00
CMakeLists.txt
correct fsf address
2010-02-12 13:34:04 +00:00
Makefile
Group all AUD libs, duplicate one to avoid linker error.
2010-08-17 01:50:47 +00:00
SConscript
this restores building on mingw with Collada support, also it restores cross compiling, thanks to Sergey Sharybin for the patch. Note that the icons for linux cross might not be committed here, if not i'll add them in another commit
2010-02-01 18:39:41 +00:00
Powered by Gitea Version: 1.24.6 Page: 408ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API