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b43ddb4dec8abe9b891b69cd89eb139422881638
test/source
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Ton Roosendaal b43ddb4dec Added better safety in vertex/weight paint, so it survives painting outside
the window edge. Also did a paranoia larger memory allocation... weird
reports I got.
2006-02-02 21:52:35 +00:00
..
blender
Added better safety in vertex/weight paint, so it survives painting outside
2006-02-02 21:52:35 +00:00
creator
Giant commit!
2006-01-23 22:05:47 +00:00
darwin
Updating build systems: folder release/bpydata/ moved to release/scripts/bpydata/
2005-04-16 18:25:42 +00:00
gameengine
Added KX_VehicleWrapper.cpp
2006-01-30 21:51:11 +00:00
icons
- Revert to NaN makefiles
2004-01-05 00:06:11 +00:00
kernel
Orange: missing sync for game engine in orange, compiles now again!
2006-01-28 17:19:21 +00:00
Makefile
Final merge of HEAD (bf-blender) into the orange branch.
2006-01-28 16:35:18 +00:00
nan_compile.mk
Put back the -O2 default for compiling with makefiles in OSX.
2006-01-28 19:48:29 +00:00
nan_definitions.mk
Final merge of HEAD (bf-blender) into the orange branch.
2006-01-28 16:35:18 +00:00
nan_link.mk
OpenEXR support for Windows Makefiles
2006-01-10 06:29:57 +00:00
nan_subdirs.mk
Clean up for Makefiles: some of the directories were being printed
2005-04-09 22:40:34 +00:00
nan_warn.mk
big warning hunt commit
2005-03-09 19:45:59 +00:00
SConscript
Added #!/usr/bin/python standard script identifier to the start of SConscript files.
2004-05-16 13:07:20 +00:00
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