Clément Foucault
b47c5505aa
Fix T96892 Overlay: Hiding all of a mesh in edit mode causes visual glitch
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This is caused by the geometry shader used by the edit mode line drawing.
If the drawcall uses indexed drawing and if the index buffer only contains
restart indices, it seems the result is 1 glitchy invocation of the
geometry shader.
Workaround by tagging these special case index buffers and bypassing
their drawcall.
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