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b481ec92e49eeebf060802befb0d860760e45cd6
test
/
source
/
gameengine
/
Physics
/
Bullet
History
Bastien Montagne
ab2c273b12
Added GPL header to sconscripts!
...
Also changed shebang to '#!/usr/bin/env python', this is more portable across unixes...
2012-12-17 08:01:43 +00:00
..
CcdGraphicController.cpp
code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
2012-04-11 08:15:13 +00:00
CcdGraphicController.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
CcdPhysicsController.cpp
Hi there, it has been a while, just curious if my SVN account still works :)
2012-12-15 01:01:35 +00:00
CcdPhysicsController.h
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
CcdPhysicsEnvironment.cpp
BGE: This patch adds a character wrapper (similar to the already implemented vehicle wrapper) to control character physics options. Currently supported options are:
2012-11-04 20:56:02 +00:00
CcdPhysicsEnvironment.h
BGE: This patch adds a character wrapper (similar to the already implemented vehicle wrapper) to control character physics options. Currently supported options are:
2012-11-04 20:56:02 +00:00
CMakeLists.txt
code cleanup: remove redundant casts
2012-10-14 08:49:01 +00:00
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00