Files
test/intern/cycles/bvh/hiprt.cpp
salipour b491002a9d Fix: Cyles HIP-RT random crashes editing the scene
Perform delayed freeing of the geometry BVHs similar to OptiX.

Previously BLAS memory was allocated in the device class as part of
device_update, but released in the BVHHIPRT destructor which gets called
when deleting geometry outside of device_update.

To avoid the GPU accessing unmapped memory, do a delayed free of this
memory in the device class as part of either device_update or device
destruction. This ensures it is in sync with other device memory changes.

Fix #148276
Fix #139013
Fix #138043
Fix #140763

Pull Request: https://projects.blender.org/blender/blender/pulls/147247
2025-10-17 16:32:23 +02:00

42 lines
984 B
C++

/* SPDX-FileCopyrightText: 2011-2023 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#ifdef WITH_HIPRT
# include "bvh/hiprt.h"
# include "scene/mesh.h"
# include "scene/object.h"
# include "device/hiprt/device_impl.h"
CCL_NAMESPACE_BEGIN
BVHHIPRT::BVHHIPRT(const BVHParams &params,
const vector<Geometry *> &geometry,
const vector<Object *> &objects,
Device *in_device)
: BVH(params, geometry, objects),
hiprt_geom(nullptr),
custom_primitive_bound(in_device, "Custom Primitive Bound", MEM_READ_ONLY),
triangle_index(in_device, "HIPRT Triangle Index", MEM_READ_ONLY),
vertex_data(in_device, "vertex_data", MEM_READ_ONLY),
device(in_device)
{
triangle_mesh = {nullptr};
custom_prim_aabb = {nullptr};
}
BVHHIPRT::~BVHHIPRT()
{
custom_primitive_bound.free();
triangle_index.free();
vertex_data.free();
device->release_bvh(this);
}
CCL_NAMESPACE_END
#endif