PBVH doesn't store the loop size. We need to get that from the mesh. We should perhaps also store the mloop len insize the PBVH.
506 lines
17 KiB
C++
506 lines
17 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2022 Blender Foundation. All rights reserved. */
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#include "BKE_customdata.h"
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#include "BKE_mesh.h"
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#include "BKE_mesh_mapping.h"
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#include "BKE_pbvh.h"
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#include "BKE_pbvh_pixels.hh"
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#include "DNA_image_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "BLI_math.h"
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#include "BLI_task.h"
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#include "BKE_image_wrappers.hh"
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#include "bmesh.h"
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#include "pbvh_intern.h"
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#include "pbvh_uv_islands.hh"
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namespace blender::bke::pbvh::pixels {
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/**
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* During debugging this check could be enabled.
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* It will write to each image pixel that is covered by the PBVH.
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*/
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constexpr bool USE_WATERTIGHT_CHECK = false;
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/**
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* Calculate the delta of two neighbor UV coordinates in the given image buffer.
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*/
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static float2 calc_barycentric_delta(const float2 uvs[3],
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const float2 start_uv,
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const float2 end_uv)
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{
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float3 start_barycentric;
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barycentric_weights_v2(uvs[0], uvs[1], uvs[2], start_uv, start_barycentric);
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float3 end_barycentric;
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barycentric_weights_v2(uvs[0], uvs[1], uvs[2], end_uv, end_barycentric);
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float3 barycentric = end_barycentric - start_barycentric;
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return float2(barycentric.x, barycentric.y);
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}
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static float2 calc_barycentric_delta_x(const ImBuf *image_buffer,
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const float2 uvs[3],
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const int x,
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const int y)
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{
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const float2 start_uv(float(x) / image_buffer->x, float(y) / image_buffer->y);
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const float2 end_uv(float(x + 1) / image_buffer->x, float(y) / image_buffer->y);
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return calc_barycentric_delta(uvs, start_uv, end_uv);
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}
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static void extract_barycentric_pixels(UDIMTilePixels &tile_data,
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const ImBuf *image_buffer,
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const uv_islands::UVIslandsMask &uv_mask,
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const int64_t uv_island_index,
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const int64_t uv_primitive_index,
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const float2 uvs[3],
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const float2 tile_offset,
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const int minx,
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const int miny,
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const int maxx,
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const int maxy)
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{
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for (int y = miny; y < maxy; y++) {
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bool start_detected = false;
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PackedPixelRow pixel_row;
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pixel_row.uv_primitive_index = uv_primitive_index;
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pixel_row.num_pixels = 0;
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int x;
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for (x = minx; x < maxx; x++) {
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float2 uv((float(x) + 0.5f) / image_buffer->x, (float(y) + 0.5f) / image_buffer->y);
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float3 barycentric_weights;
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barycentric_weights_v2(uvs[0], uvs[1], uvs[2], uv, barycentric_weights);
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const bool is_inside = barycentric_inside_triangle_v2(barycentric_weights);
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const bool is_masked = uv_mask.is_masked(uv_island_index, uv + tile_offset);
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if (!start_detected && is_inside && is_masked) {
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start_detected = true;
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pixel_row.start_image_coordinate = ushort2(x, y);
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pixel_row.start_barycentric_coord = float2(barycentric_weights.x, barycentric_weights.y);
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}
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else if (start_detected && (!is_inside || !is_masked)) {
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break;
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}
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}
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if (!start_detected) {
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continue;
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}
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pixel_row.num_pixels = x - pixel_row.start_image_coordinate.x;
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tile_data.pixel_rows.append(pixel_row);
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}
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}
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/** Update the geometry primitives of the pbvh. */
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static void update_geom_primitives(PBVH &pbvh, const uv_islands::MeshData &mesh_data)
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{
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PBVHData &pbvh_data = BKE_pbvh_pixels_data_get(pbvh);
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pbvh_data.clear_data();
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for (const uv_islands::MeshPrimitive &mesh_primitive : mesh_data.primitives) {
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pbvh_data.geom_primitives.append(int3(mesh_primitive.vertices[0].vertex->v,
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mesh_primitive.vertices[1].vertex->v,
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mesh_primitive.vertices[2].vertex->v));
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}
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}
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struct UVPrimitiveLookup {
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struct Entry {
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uv_islands::UVPrimitive *uv_primitive;
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uint64_t uv_island_index;
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Entry(uv_islands::UVPrimitive *uv_primitive, uint64_t uv_island_index)
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: uv_primitive(uv_primitive), uv_island_index(uv_island_index)
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{
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}
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};
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Vector<Vector<Entry>> lookup;
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UVPrimitiveLookup(const uint64_t geom_primitive_len, uv_islands::UVIslands &uv_islands)
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{
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lookup.append_n_times(Vector<Entry>(), geom_primitive_len);
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uint64_t uv_island_index = 0;
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for (uv_islands::UVIsland &uv_island : uv_islands.islands) {
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for (VectorList<uv_islands::UVPrimitive>::UsedVector &uv_primitives :
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uv_island.uv_primitives) {
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for (uv_islands::UVPrimitive &uv_primitive : uv_primitives) {
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lookup[uv_primitive.primitive->index].append_as(Entry(&uv_primitive, uv_island_index));
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}
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}
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uv_island_index++;
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}
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}
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};
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struct EncodePixelsUserData {
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Image *image;
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ImageUser *image_user;
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PBVH *pbvh;
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Vector<PBVHNode *> *nodes;
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const MLoopUV *ldata_uv;
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const uv_islands::UVIslandsMask *uv_masks;
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/** Lookup to retrieve the UV primitives based on the primitive index. */
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const UVPrimitiveLookup *uv_primitive_lookup;
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};
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static void do_encode_pixels(void *__restrict userdata,
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const int n,
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const TaskParallelTLS *__restrict /*tls*/)
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{
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EncodePixelsUserData *data = static_cast<EncodePixelsUserData *>(userdata);
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Image *image = data->image;
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ImageUser image_user = *data->image_user;
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PBVHNode *node = (*data->nodes)[n];
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NodeData *node_data = static_cast<NodeData *>(node->pixels.node_data);
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const uv_islands::UVIslandsMask &uv_masks = *data->uv_masks;
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LISTBASE_FOREACH (ImageTile *, tile, &data->image->tiles) {
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image::ImageTileWrapper image_tile(tile);
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image_user.tile = image_tile.get_tile_number();
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ImBuf *image_buffer = BKE_image_acquire_ibuf(image, &image_user, nullptr);
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if (image_buffer == nullptr) {
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continue;
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}
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UDIMTilePixels tile_data;
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tile_data.tile_number = image_tile.get_tile_number();
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float2 tile_offset = float2(image_tile.get_tile_offset());
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for (int pbvh_node_prim_index = 0; pbvh_node_prim_index < node->totprim;
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pbvh_node_prim_index++) {
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int64_t geom_prim_index = node->prim_indices[pbvh_node_prim_index];
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for (const UVPrimitiveLookup::Entry &entry :
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data->uv_primitive_lookup->lookup[geom_prim_index]) {
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uv_islands::UVBorder uv_border = entry.uv_primitive->extract_border();
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float2 uvs[3] = {
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entry.uv_primitive->get_uv_vertex(0)->uv - tile_offset,
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entry.uv_primitive->get_uv_vertex(1)->uv - tile_offset,
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entry.uv_primitive->get_uv_vertex(2)->uv - tile_offset,
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};
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const float minv = clamp_f(min_fff(uvs[0].y, uvs[1].y, uvs[2].y), 0.0f, 1.0f);
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const int miny = floor(minv * image_buffer->y);
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const float maxv = clamp_f(max_fff(uvs[0].y, uvs[1].y, uvs[2].y), 0.0f, 1.0f);
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const int maxy = min_ii(ceil(maxv * image_buffer->y), image_buffer->y);
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const float minu = clamp_f(min_fff(uvs[0].x, uvs[1].x, uvs[2].x), 0.0f, 1.0f);
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const int minx = floor(minu * image_buffer->x);
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const float maxu = clamp_f(max_fff(uvs[0].x, uvs[1].x, uvs[2].x), 0.0f, 1.0f);
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const int maxx = min_ii(ceil(maxu * image_buffer->x), image_buffer->x);
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/* TODO: Perform bounds check */
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int64_t uv_prim_index = node_data->uv_primitives.size();
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node_data->uv_primitives.append(geom_prim_index);
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UVPrimitivePaintInput &paint_input = node_data->uv_primitives.last();
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/* Calculate barycentric delta */
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paint_input.delta_barycentric_coord_u = calc_barycentric_delta_x(
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image_buffer, uvs, minx, miny);
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/* Extract the pixels. */
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extract_barycentric_pixels(tile_data,
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image_buffer,
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uv_masks,
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entry.uv_island_index,
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uv_prim_index,
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uvs,
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tile_offset,
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minx,
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miny,
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maxx,
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maxy);
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}
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}
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BKE_image_release_ibuf(image, image_buffer, nullptr);
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if (tile_data.pixel_rows.is_empty()) {
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continue;
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}
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node_data->tiles.append(tile_data);
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}
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}
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static bool should_pixels_be_updated(PBVHNode *node)
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{
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if ((node->flag & PBVH_Leaf) == 0) {
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return false;
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}
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if ((node->flag & PBVH_RebuildPixels) != 0) {
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return true;
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}
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NodeData *node_data = static_cast<NodeData *>(node->pixels.node_data);
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if (node_data != nullptr) {
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return false;
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}
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return true;
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}
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static int64_t count_nodes_to_update(PBVH *pbvh)
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{
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int64_t result = 0;
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for (int n = 0; n < pbvh->totnode; n++) {
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PBVHNode *node = &pbvh->nodes[n];
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if (should_pixels_be_updated(node)) {
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result++;
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}
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}
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return result;
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}
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/**
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* Find the nodes that needs to be updated.
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*
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* The nodes that require updated are added to the r_nodes_to_update parameter.
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* Will fill in r_visited_polygons with polygons that are owned by nodes that do not require
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* updates.
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*
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* returns if there were any nodes found (true).
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*/
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static bool find_nodes_to_update(PBVH *pbvh, Vector<PBVHNode *> &r_nodes_to_update)
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{
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int64_t nodes_to_update_len = count_nodes_to_update(pbvh);
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if (nodes_to_update_len == 0) {
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return false;
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}
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/* Init or reset PBVH pixel data when changes detected. */
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if (pbvh->pixels.data == nullptr) {
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PBVHData *pbvh_data = MEM_new<PBVHData>(__func__);
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pbvh->pixels.data = pbvh_data;
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}
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else {
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PBVHData *pbvh_data = static_cast<PBVHData *>(pbvh->pixels.data);
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pbvh_data->clear_data();
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}
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r_nodes_to_update.reserve(nodes_to_update_len);
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for (int n = 0; n < pbvh->totnode; n++) {
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PBVHNode *node = &pbvh->nodes[n];
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if (!should_pixels_be_updated(node)) {
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continue;
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}
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r_nodes_to_update.append(node);
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node->flag = static_cast<PBVHNodeFlags>(node->flag | PBVH_RebuildPixels);
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if (node->pixels.node_data == nullptr) {
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NodeData *node_data = MEM_new<NodeData>(__func__);
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node->pixels.node_data = node_data;
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}
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else {
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NodeData *node_data = static_cast<NodeData *>(node->pixels.node_data);
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node_data->clear_data();
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}
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}
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return true;
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}
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static void apply_watertight_check(PBVH *pbvh, Image *image, ImageUser *image_user)
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{
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ImageUser watertight = *image_user;
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LISTBASE_FOREACH (ImageTile *, tile_data, &image->tiles) {
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image::ImageTileWrapper image_tile(tile_data);
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watertight.tile = image_tile.get_tile_number();
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ImBuf *image_buffer = BKE_image_acquire_ibuf(image, &watertight, nullptr);
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if (image_buffer == nullptr) {
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continue;
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}
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for (int n = 0; n < pbvh->totnode; n++) {
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PBVHNode *node = &pbvh->nodes[n];
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if ((node->flag & PBVH_Leaf) == 0) {
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continue;
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}
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NodeData *node_data = static_cast<NodeData *>(node->pixels.node_data);
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UDIMTilePixels *tile_node_data = node_data->find_tile_data(image_tile);
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if (tile_node_data == nullptr) {
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continue;
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}
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for (PackedPixelRow &pixel_row : tile_node_data->pixel_rows) {
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int pixel_offset = pixel_row.start_image_coordinate.y * image_buffer->x +
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pixel_row.start_image_coordinate.x;
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for (int x = 0; x < pixel_row.num_pixels; x++) {
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if (image_buffer->rect_float) {
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copy_v4_fl(&image_buffer->rect_float[pixel_offset * 4], 1.0);
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}
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if (image_buffer->rect) {
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uint8_t *dest = static_cast<uint8_t *>(
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static_cast<void *>(&image_buffer->rect[pixel_offset]));
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copy_v4_uchar(dest, 255);
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}
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pixel_offset += 1;
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}
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}
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}
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BKE_image_release_ibuf(image, image_buffer, nullptr);
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}
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BKE_image_partial_update_mark_full_update(image);
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}
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static void update_pixels(PBVH *pbvh, Mesh *mesh, Image *image, ImageUser *image_user)
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{
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Vector<PBVHNode *> nodes_to_update;
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if (!find_nodes_to_update(pbvh, nodes_to_update)) {
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return;
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}
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const MLoopUV *ldata_uv = static_cast<const MLoopUV *>(
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CustomData_get_layer(&mesh->ldata, CD_MLOOPUV));
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if (ldata_uv == nullptr) {
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return;
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}
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uv_islands::MeshData mesh_data({pbvh->looptri, pbvh->totprim},
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{pbvh->mloop, mesh->totloop},
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pbvh->totvert,
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{ldata_uv, mesh->totloop});
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uv_islands::UVIslands islands(mesh_data);
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uv_islands::UVIslandsMask uv_masks;
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ImageUser tile_user = *image_user;
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LISTBASE_FOREACH (ImageTile *, tile_data, &image->tiles) {
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image::ImageTileWrapper image_tile(tile_data);
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tile_user.tile = image_tile.get_tile_number();
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ImBuf *tile_buffer = BKE_image_acquire_ibuf(image, &tile_user, nullptr);
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if (tile_buffer == nullptr) {
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continue;
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}
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uv_masks.add_tile(float2(image_tile.get_tile_x_offset(), image_tile.get_tile_y_offset()),
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ushort2(tile_buffer->x, tile_buffer->y));
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BKE_image_release_ibuf(image, tile_buffer, nullptr);
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}
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uv_masks.add(islands);
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uv_masks.dilate(image->seam_margin);
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islands.extract_borders();
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islands.extend_borders(uv_masks);
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update_geom_primitives(*pbvh, mesh_data);
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UVPrimitiveLookup uv_primitive_lookup(mesh_data.looptris.size(), islands);
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EncodePixelsUserData user_data;
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user_data.pbvh = pbvh;
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user_data.image = image;
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user_data.image_user = image_user;
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user_data.ldata_uv = ldata_uv;
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user_data.nodes = &nodes_to_update;
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user_data.uv_primitive_lookup = &uv_primitive_lookup;
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user_data.uv_masks = &uv_masks;
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TaskParallelSettings settings;
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BKE_pbvh_parallel_range_settings(&settings, true, nodes_to_update.size());
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BLI_task_parallel_range(0, nodes_to_update.size(), &user_data, do_encode_pixels, &settings);
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if (USE_WATERTIGHT_CHECK) {
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apply_watertight_check(pbvh, image, image_user);
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}
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/* Rebuild the undo regions. */
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for (PBVHNode *node : nodes_to_update) {
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NodeData *node_data = static_cast<NodeData *>(node->pixels.node_data);
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node_data->rebuild_undo_regions();
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}
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/* Clear the UpdatePixels flag. */
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for (PBVHNode *node : nodes_to_update) {
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node->flag = static_cast<PBVHNodeFlags>(node->flag & ~PBVH_RebuildPixels);
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}
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//#define DO_PRINT_STATISTICS
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#ifdef DO_PRINT_STATISTICS
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/* Print some statistics about compression ratio. */
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{
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int64_t compressed_data_len = 0;
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int64_t num_pixels = 0;
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for (int n = 0; n < pbvh->totnode; n++) {
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PBVHNode *node = &pbvh->nodes[n];
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if ((node->flag & PBVH_Leaf) == 0) {
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continue;
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}
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NodeData *node_data = static_cast<NodeData *>(node->pixels.node_data);
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compressed_data_len += node_data->triangles.mem_size();
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for (const UDIMTilePixels &tile_data : node_data->tiles) {
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compressed_data_len += tile_data.encoded_pixels.size() * sizeof(PackedPixelRow);
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for (const PackedPixelRow &encoded_pixels : tile_data.encoded_pixels) {
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num_pixels += encoded_pixels.num_pixels;
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}
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}
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}
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printf("Encoded %lld pixels in %lld bytes (%f bytes per pixel)\n",
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num_pixels,
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compressed_data_len,
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float(compressed_data_len) / num_pixels);
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}
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#endif
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}
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NodeData &BKE_pbvh_pixels_node_data_get(PBVHNode &node)
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|
{
|
|
BLI_assert(node.pixels.node_data != nullptr);
|
|
NodeData *node_data = static_cast<NodeData *>(node.pixels.node_data);
|
|
return *node_data;
|
|
}
|
|
|
|
PBVHData &BKE_pbvh_pixels_data_get(PBVH &pbvh)
|
|
{
|
|
BLI_assert(pbvh.pixels.data != nullptr);
|
|
PBVHData *data = static_cast<PBVHData *>(pbvh.pixels.data);
|
|
return *data;
|
|
}
|
|
|
|
void BKE_pbvh_pixels_mark_image_dirty(PBVHNode &node, Image &image, ImageUser &image_user)
|
|
{
|
|
BLI_assert(node.pixels.node_data != nullptr);
|
|
NodeData *node_data = static_cast<NodeData *>(node.pixels.node_data);
|
|
if (node_data->flags.dirty) {
|
|
ImageUser local_image_user = image_user;
|
|
LISTBASE_FOREACH (ImageTile *, tile, &image.tiles) {
|
|
image::ImageTileWrapper image_tile(tile);
|
|
local_image_user.tile = image_tile.get_tile_number();
|
|
ImBuf *image_buffer = BKE_image_acquire_ibuf(&image, &local_image_user, nullptr);
|
|
if (image_buffer == nullptr) {
|
|
continue;
|
|
}
|
|
|
|
node_data->mark_region(image, image_tile, *image_buffer);
|
|
BKE_image_release_ibuf(&image, image_buffer, nullptr);
|
|
}
|
|
node_data->flags.dirty = false;
|
|
}
|
|
}
|
|
|
|
} // namespace blender::bke::pbvh::pixels
|
|
|
|
extern "C" {
|
|
using namespace blender::bke::pbvh::pixels;
|
|
|
|
void BKE_pbvh_build_pixels(PBVH *pbvh, Mesh *mesh, Image *image, ImageUser *image_user)
|
|
{
|
|
update_pixels(pbvh, mesh, image, image_user);
|
|
}
|
|
|
|
void pbvh_node_pixels_free(PBVHNode *node)
|
|
{
|
|
NodeData *node_data = static_cast<NodeData *>(node->pixels.node_data);
|
|
MEM_delete(node_data);
|
|
node->pixels.node_data = nullptr;
|
|
}
|
|
|
|
void pbvh_pixels_free(PBVH *pbvh)
|
|
{
|
|
PBVHData *pbvh_data = static_cast<PBVHData *>(pbvh->pixels.data);
|
|
MEM_delete(pbvh_data);
|
|
pbvh->pixels.data = nullptr;
|
|
}
|
|
}
|