Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
47 lines
967 B
C++
47 lines
967 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
#pragma once
|
|
|
|
/** \file
|
|
* \ingroup freestyle
|
|
* \brief Class defining an information map using a QImage
|
|
*/
|
|
|
|
#include <qimage.h>
|
|
|
|
#include "InformationMap.h"
|
|
|
|
namespace Freestyle {
|
|
|
|
class QInformationMap : public InformationMap {
|
|
private:
|
|
QImage _map; // the image or a piece of image
|
|
|
|
public:
|
|
QInformationMap();
|
|
QInformationMap(const QImage &);
|
|
QInformationMap(const QInformationMap &);
|
|
QInformationMap &operator=(const QInformationMap &);
|
|
|
|
// float getSmoothedPixel(int x, int y, float sigma = 0.2f);1
|
|
virtual float getMean(int x, int y);
|
|
virtual void retrieveMeanAndVariance(int x, int y, float &oMean, float &oVariance);
|
|
|
|
inline const QImage &map() const
|
|
{
|
|
return _map;
|
|
}
|
|
|
|
inline void setMap(const QImage &iMap, float iw, float ih)
|
|
{
|
|
_map = iMap.copy();
|
|
_w = iw;
|
|
_h = ih;
|
|
}
|
|
|
|
protected:
|
|
virtual float computeGaussian(int x, int y);
|
|
};
|
|
|
|
} /* namespace Freestyle */
|