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Philipp Oeser b56192b3bb Fix: Simplify "Volume Resolution" not updating for non volume objects
This came up in #117747.

Unless an object was of OB_VOLUME type, the setting was not updating the
viewport accordingly since the introduction in 365bf103d1. So if for
example a mesh has a "Mesh to Volume" node, the update did not take
place.

If we use context, we can check the evaluated GeometrySet on any object
type with a geometry nodes modifier though and if it has a volume, we
can also tag for update.

Pull Request: https://projects.blender.org/blender/blender/pulls/117848
2024-02-07 10:32:06 +01:00
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