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b610ec50de3844319fb524fdcb2fa144abd15939
test/source/gameengine/GamePlayer/ghost
History
Campbell Barton a837797740 Cleanup: quiet warning
2015-07-09 19:33:02 +10:00
..
CMakeLists.txt
Support dynamic loading of SDL libraries
2014-11-17 17:43:18 +05:00
GPG_Application.cpp
sound module: Append functions with BKE (makes it easier to make them
2015-03-26 11:35:41 +01:00
GPG_Application.h
BGE Rasterizer Cleanup: Removing RAS_IRenderTools and moving the functionality to RAS_IRasterizer. RAS_OpenGLRasterizer is a bit of a mess now with references to Ketsji and other modules it shouldn't be accessing.
2013-11-04 19:21:07 +00:00
GPG_Canvas.cpp
BGE: New API method getDisplayDimensions
2015-04-07 18:32:25 +02:00
GPG_Canvas.h
BGE: New API method getDisplayDimensions
2015-04-07 18:32:25 +02:00
GPG_ghost.cpp
Cleanup: quiet warning
2015-07-09 19:33:02 +10:00
GPG_KeyboardDevice.cpp
BGE: Fix for [#35479] "OSKEY (Command Key on Mac) not working" reported by Mike Pan (mpan3).
2013-06-20 03:22:55 +00:00
GPG_KeyboardDevice.h
code cleanup: check for msvc directly when using warning pragma's.
2012-10-15 02:15:07 +00:00
GPG_System.cpp
code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
2012-04-11 08:15:13 +00:00
GPG_System.h
BGE cleanup: GPC_System was an empty class, so I'm dropping it and having GPG_System inherit directly from KX_ISystem.
2013-07-09 01:18:48 +00:00
SConscript
Support dynamic loading of SDL libraries
2014-11-17 17:43:18 +05:00
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