Files
test/source/gameengine/Rasterizer
Thomas Szepe 97b431e42d BGE: Add integer uniforms for 2D Filter
Actually it is only possible to pass float properties to a 2D filter (GLSL fragment shader).
This patch allows also to use integer properties for the 2D filter.

Reviewers: sybren, agoose77, kupoman, moguri, lordloki, panzergame

Reviewed By: lordloki, panzergame

Projects: #game_engine

Differential Revision: https://developer.blender.org/D1370
2015-07-03 17:07:31 +02:00
..
2014-10-07 15:47:32 -05:00
2014-05-14 15:00:47 +10:00
2014-10-07 15:47:32 -05:00