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test/source
Ton Roosendaal b63f41a518 Fix for bug #1562
There's an ancient code in Blender to denote a projected vertex coordinate
is invisble, it sets the x coord at 3200. :)
This wasn't updated while coding loopselect, nor edge select. Causing in
extreme zoomed in situations vertex selecting go wrong.

Also added; option "don't load GUI" in fileselector doesn't get saved in
files.
2004-10-13 09:17:10 +00:00
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2004-10-13 09:17:10 +00:00
2004-08-01 22:28:56 +00:00
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2004-09-01 12:09:22 +00:00