Files
test/source/blender
Erwin Coumans b6405b970c force collision bound type to be convex hull or concave triangle mesh for soft bodies
set collision margin between soft and mesh back to .3, smaller is not useable (yet)
2008-09-27 00:36:18 +00:00
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2008-09-20 13:02:06 +00:00
2008-09-19 14:15:36 +00:00
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2008-09-19 14:15:36 +00:00
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2008-09-19 14:15:36 +00:00
2008-09-19 14:15:36 +00:00
2008-09-19 14:15:36 +00:00