Files
test/source/blender/editors/object/object_transform.c
Campbell Barton 391cc2d004 merge own commits into render branch into trunk since 27560
27562, 27570, 27571, 27574, 27576, 27577, 27579, 27590, 27591, 27594, 27595, 27596, 27599, 27605, 27611, 27612, 27613, 27614, 27623
2010-03-20 16:41:01 +00:00

1055 lines
27 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* Contributor(s): Blender Foundation, 2002-2008 full recode
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <string.h>
#include "DNA_anim_types.h"
#include "DNA_action_types.h"
#include "DNA_armature_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_view3d_types.h"
#include "BLI_math.h"
#include "BLI_editVert.h"
#include "BLI_listbase.h"
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
#include "BKE_report.h"
#include "BKE_utildefines.h"
#include "RNA_define.h"
#include "RNA_access.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_anim_api.h"
#include "ED_armature.h"
#include "ED_curve.h"
#include "ED_keyframing.h"
#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_view3d.h"
#include "object_intern.h"
/*************************** Clear Transformation ****************************/
static int object_location_clear_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Location");
/* clear location of selected objects if not in weight-paint mode */
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if (!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
/* clear location if not locked */
if ((ob->protectflag & OB_LOCK_LOCX)==0)
ob->loc[0]= ob->dloc[0]= 0.0f;
if ((ob->protectflag & OB_LOCK_LOCY)==0)
ob->loc[1]= ob->dloc[1]= 0.0f;
if ((ob->protectflag & OB_LOCK_LOCZ)==0)
ob->loc[2]= ob->dloc[2]= 0.0f;
/* auto keyframing */
if (autokeyframe_cfra_can_key(scene, &ob->id)) {
ListBase dsources = {NULL, NULL};
/* now insert the keyframe(s) using the Keying Set
* 1) add datasource override for the PoseChannel
* 2) insert keyframes
* 3) free the extra info
*/
ANIM_relative_keyingset_add_source(&dsources, &ob->id, NULL, NULL);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
BLI_freelistN(&dsources);
}
}
ob->recalc |= OB_RECALC_OB;
}
CTX_DATA_END;
/* this is needed so children are also updated */
DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
}
void OBJECT_OT_location_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Clear Location";
ot->description = "Clear the object's location";
ot->idname= "OBJECT_OT_location_clear";
/* api callbacks */
ot->exec= object_location_clear_exec;
ot->poll= ED_operator_object_active_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int object_rotation_clear_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Rotation");
/* clear rotation of selected objects if not in weight-paint mode */
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if(!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
/* clear rotations that aren't locked */
if (ob->protectflag & (OB_LOCK_ROTX|OB_LOCK_ROTY|OB_LOCK_ROTZ|OB_LOCK_ROTW)) {
if (ob->protectflag & OB_LOCK_ROT4D) {
/* perform clamping on a component by component basis */
if (ob->rotmode == ROT_MODE_AXISANGLE) {
if ((ob->protectflag & OB_LOCK_ROTW) == 0)
ob->rotAngle= 0.0f;
if ((ob->protectflag & OB_LOCK_ROTX) == 0)
ob->rotAxis[0]= 0.0f;
if ((ob->protectflag & OB_LOCK_ROTY) == 0)
ob->rotAxis[1]= 0.0f;
if ((ob->protectflag & OB_LOCK_ROTZ) == 0)
ob->rotAxis[2]= 0.0f;
/* check validity of axis - axis should never be 0,0,0 (if so, then we make it rotate about y) */
if (IS_EQ(ob->rotAxis[0], ob->rotAxis[1]) && IS_EQ(ob->rotAxis[1], ob->rotAxis[2]))
ob->rotAxis[1] = 1.0f;
}
else if (ob->rotmode == ROT_MODE_QUAT) {
if ((ob->protectflag & OB_LOCK_ROTW) == 0)
ob->quat[0]= 1.0f;
if ((ob->protectflag & OB_LOCK_ROTX) == 0)
ob->quat[1]= 0.0f;
if ((ob->protectflag & OB_LOCK_ROTY) == 0)
ob->quat[2]= 0.0f;
if ((ob->protectflag & OB_LOCK_ROTZ) == 0)
ob->quat[3]= 0.0f;
}
else {
/* the flag may have been set for the other modes, so just ignore the extra flag... */
if ((ob->protectflag & OB_LOCK_ROTX) == 0)
ob->rot[0]= 0.0f;
if ((ob->protectflag & OB_LOCK_ROTY) == 0)
ob->rot[1]= 0.0f;
if ((ob->protectflag & OB_LOCK_ROTZ) == 0)
ob->rot[2]= 0.0f;
}
}
else {
/* perform clamping using euler form (3-components) */
float eul[3], oldeul[3], quat1[4] = {0};
if (ob->rotmode == ROT_MODE_QUAT) {
QUATCOPY(quat1, ob->quat);
quat_to_eul( oldeul,ob->quat);
}
else if (ob->rotmode == ROT_MODE_AXISANGLE) {
axis_angle_to_eulO( oldeul, EULER_ORDER_DEFAULT,ob->rotAxis, ob->rotAngle);
}
else {
VECCOPY(oldeul, ob->rot);
}
eul[0]= eul[1]= eul[2]= 0.0f;
if (ob->protectflag & OB_LOCK_ROTX)
eul[0]= oldeul[0];
if (ob->protectflag & OB_LOCK_ROTY)
eul[1]= oldeul[1];
if (ob->protectflag & OB_LOCK_ROTZ)
eul[2]= oldeul[2];
if (ob->rotmode == ROT_MODE_QUAT) {
eul_to_quat( ob->quat,eul);
/* quaternions flip w sign to accumulate rotations correctly */
if ((quat1[0]<0.0f && ob->quat[0]>0.0f) || (quat1[0]>0.0f && ob->quat[0]<0.0f)) {
mul_qt_fl(ob->quat, -1.0f);
}
}
else if (ob->rotmode == ROT_MODE_AXISANGLE) {
eulO_to_axis_angle( ob->rotAxis, &ob->rotAngle,eul, EULER_ORDER_DEFAULT);
}
else {
VECCOPY(ob->rot, eul);
}
}
}
else {
if (ob->rotmode == ROT_MODE_QUAT) {
ob->quat[1]=ob->quat[2]=ob->quat[3]= 0.0f;
ob->quat[0]= 1.0f;
}
else if (ob->rotmode == ROT_MODE_AXISANGLE) {
/* by default, make rotation of 0 radians around y-axis (roll) */
ob->rotAxis[0]=ob->rotAxis[2]=ob->rotAngle= 0.0f;
ob->rotAxis[1]= 1.0f;
}
else {
ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0f;
}
}
/* auto keyframing */
if (autokeyframe_cfra_can_key(scene, &ob->id)) {
ListBase dsources = {NULL, NULL};
/* now insert the keyframe(s) using the Keying Set
* 1) add datasource override for the PoseChannel
* 2) insert keyframes
* 3) free the extra info
*/
ANIM_relative_keyingset_add_source(&dsources, &ob->id, NULL, NULL);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
BLI_freelistN(&dsources);
}
}
ob->recalc |= OB_RECALC_OB;
}
CTX_DATA_END;
/* this is needed so children are also updated */
DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
}
void OBJECT_OT_rotation_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Clear Rotation";
ot->description = "Clear the object's rotation";
ot->idname= "OBJECT_OT_rotation_clear";
/* api callbacks */
ot->exec= object_rotation_clear_exec;
ot->poll= ED_operator_object_active_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int object_scale_clear_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Scaling");
/* clear scales of selected objects if not in weight-paint mode */
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if(!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
/* clear scale factors which are not locked */
if ((ob->protectflag & OB_LOCK_SCALEX)==0) {
ob->dsize[0]= 0.0f;
ob->size[0]= 1.0f;
}
if ((ob->protectflag & OB_LOCK_SCALEY)==0) {
ob->dsize[1]= 0.0f;
ob->size[1]= 1.0f;
}
if ((ob->protectflag & OB_LOCK_SCALEZ)==0) {
ob->dsize[2]= 0.0f;
ob->size[2]= 1.0f;
}
/* auto keyframing */
if (autokeyframe_cfra_can_key(scene, &ob->id)) {
ListBase dsources = {NULL, NULL};
/* now insert the keyframe(s) using the Keying Set
* 1) add datasource override for the PoseChannel
* 2) insert keyframes
* 3) free the extra info
*/
ANIM_relative_keyingset_add_source(&dsources, &ob->id, NULL, NULL);
ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
BLI_freelistN(&dsources);
}
}
ob->recalc |= OB_RECALC_OB;
}
CTX_DATA_END;
/* this is needed so children are also updated */
DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
}
void OBJECT_OT_scale_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Clear Scale";
ot->description = "Clear the object's scale";
ot->idname= "OBJECT_OT_scale_clear";
/* api callbacks */
ot->exec= object_scale_clear_exec;
ot->poll= ED_operator_object_active_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int object_origin_clear_exec(bContext *C, wmOperator *op)
{
float *v1, *v3, mat[3][3];
int armature_clear= 0;
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if(ob->parent) {
v1= ob->loc;
v3= ob->parentinv[3];
copy_m3_m4(mat, ob->parentinv);
VECCOPY(v3, v1);
v3[0]= -v3[0];
v3[1]= -v3[1];
v3[2]= -v3[2];
mul_m3_v3(mat, v3);
}
ob->recalc |= OB_RECALC_OB;
}
CTX_DATA_END;
if(armature_clear==0) /* in this case flush was done */
DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
}
void OBJECT_OT_origin_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Clear Origin";
ot->description = "Clear the object's origin";
ot->idname= "OBJECT_OT_origin_clear";
/* api callbacks */
ot->exec= object_origin_clear_exec;
ot->poll= ED_operator_object_active_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/*************************** Apply Transformation ****************************/
/* use this when the loc/size/rot of the parent has changed but the children
* should stay in the same place, e.g. for apply-size-rot or object center */
static void ignore_parent_tx(Main *bmain, Scene *scene, Object *ob )
{
Object workob;
Object *ob_child;
/* a change was made, adjust the children to compensate */
for(ob_child=bmain->object.first; ob_child; ob_child=ob_child->id.next) {
if(ob_child->parent == ob) {
object_apply_mat4(ob_child, ob_child->obmat);
what_does_parent(scene, ob_child, &workob);
invert_m4_m4(ob_child->parentinv, workob.obmat);
}
}
}
static int apply_objects_internal(bContext *C, ReportList *reports, int apply_loc, int apply_scale, int apply_rot)
{
Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
bArmature *arm;
Mesh *me;
Curve *cu;
Nurb *nu;
BPoint *bp;
BezTriple *bezt;
MVert *mvert;
float rsmat[3][3], tmat[3][3], obmat[3][3], iobmat[3][3], mat[4][4], scale;
int a, change = 0;
/* first check if we can execute */
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if(ob->type==OB_MESH) {
me= ob->data;
if(ID_REAL_USERS(me) > 1) {
BKE_report(reports, RPT_ERROR, "Can't apply to a multi user mesh, doing nothing.");
return OPERATOR_CANCELLED;
}
}
else if(ob->type==OB_ARMATURE) {
arm= ob->data;
if(ID_REAL_USERS(arm) > 1) {
BKE_report(reports, RPT_ERROR, "Can't apply to a multi user armature, doing nothing.");
return OPERATOR_CANCELLED;
}
}
else if(ELEM(ob->type, OB_CURVE, OB_SURF)) {
cu= ob->data;
if(ID_REAL_USERS(cu) > 1) {
BKE_report(reports, RPT_ERROR, "Can't apply to a multi user curve, doing nothing.");
return OPERATOR_CANCELLED;
}
if(cu->key) {
BKE_report(reports, RPT_ERROR, "Can't apply to a curve with vertex keys, doing nothing.");
return OPERATOR_CANCELLED;
}
}
}
CTX_DATA_END;
/* now execute */
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
/* calculate rotation/scale matrix */
if(apply_scale && apply_rot)
object_to_mat3(ob, rsmat);
else if(apply_scale)
object_scale_to_mat3(ob, rsmat);
else if(apply_rot)
object_rot_to_mat3(ob, rsmat);
else
unit_m3(rsmat);
copy_m4_m3(mat, rsmat);
/* calculate translation */
if(apply_loc) {
copy_v3_v3(mat[3], ob->loc);
if(!(apply_scale && apply_rot)) {
/* correct for scale and rotation that is still applied */
object_to_mat3(ob, obmat);
invert_m3_m3(iobmat, obmat);
mul_m3_m3m3(tmat, rsmat, iobmat);
mul_m3_v3(tmat, mat[3]);
}
}
/* apply to object data */
if(ob->type==OB_MESH) {
me= ob->data;
/* adjust data */
mvert= me->mvert;
for(a=0; a<me->totvert; a++, mvert++)
mul_m4_v3(mat, mvert->co);
if(me->key) {
KeyBlock *kb;
for(kb=me->key->block.first; kb; kb=kb->next) {
float *fp= kb->data;
for(a=0; a<kb->totelem; a++, fp+=3)
mul_m4_v3(mat, fp);
}
}
/* update normals */
mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
}
else if (ob->type==OB_ARMATURE) {
ED_armature_apply_transform(ob, mat);
}
else if(ELEM(ob->type, OB_CURVE, OB_SURF)) {
cu= ob->data;
scale = mat3_to_scale(rsmat);
for(nu=cu->nurb.first; nu; nu=nu->next) {
if(nu->type == CU_BEZIER) {
a= nu->pntsu;
for(bezt= nu->bezt; a--; bezt++) {
mul_m4_v3(mat, bezt->vec[0]);
mul_m4_v3(mat, bezt->vec[1]);
mul_m4_v3(mat, bezt->vec[2]);
bezt->radius *= scale;
}
}
else {
a= nu->pntsu*nu->pntsv;
for(bp= nu->bp; a--; bp++)
mul_m4_v3(mat, bp->vec);
}
}
}
else
continue;
if(apply_loc)
ob->loc[0]= ob->loc[1]= ob->loc[2]= 0.0f;
if(apply_scale)
ob->size[0]= ob->size[1]= ob->size[2]= 1.0f;
if(apply_rot) {
ob->rot[0]= ob->rot[1]= ob->rot[2]= 0.0f;
ob->quat[1]= ob->quat[2]= ob->quat[3]= 0.0f;
ob->rotAxis[0]= ob->rotAxis[2]= 0.0f;
ob->rotAngle= 0.0f;
ob->quat[0]= ob->rotAxis[1]= 1.0f;
}
where_is_object(scene, ob);
ignore_parent_tx(bmain, scene, ob);
DAG_id_flush_update(&ob->id, OB_RECALC_OB|OB_RECALC_DATA);
change = 1;
}
CTX_DATA_END;
if(!change)
return OPERATOR_CANCELLED;
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
}
static int visual_transform_apply_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
int change = 0;
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
where_is_object(scene, ob);
object_apply_mat4(ob, ob->obmat);
where_is_object(scene, ob);
change = 1;
}
CTX_DATA_END;
if(!change)
return OPERATOR_CANCELLED;
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
return OPERATOR_FINISHED;
}
void OBJECT_OT_visual_transform_apply(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Apply Visual Transform";
ot->description = "Apply the object's visual transformation to its data";
ot->idname= "OBJECT_OT_visual_transform_apply";
/* api callbacks */
ot->exec= visual_transform_apply_exec;
ot->poll= ED_operator_object_active_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int location_apply_exec(bContext *C, wmOperator *op)
{
return apply_objects_internal(C, op->reports, 1, 0, 0);
}
void OBJECT_OT_location_apply(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Apply Location";
ot->description = "Apply the object's location to its data";
ot->idname= "OBJECT_OT_location_apply";
/* api callbacks */
ot->exec= location_apply_exec;
ot->poll= ED_operator_object_active_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int scale_apply_exec(bContext *C, wmOperator *op)
{
return apply_objects_internal(C, op->reports, 0, 1, 0);
}
void OBJECT_OT_scale_apply(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Apply Scale";
ot->description = "Apply the object's scale to its data";
ot->idname= "OBJECT_OT_scale_apply";
/* api callbacks */
ot->exec= scale_apply_exec;
ot->poll= ED_operator_object_active_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
static int rotation_apply_exec(bContext *C, wmOperator *op)
{
return apply_objects_internal(C, op->reports, 0, 0, 1);
}
void OBJECT_OT_rotation_apply(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Apply Rotation";
ot->description = "Apply the object's rotation to its data";
ot->idname= "OBJECT_OT_rotation_apply";
/* api callbacks */
ot->exec= rotation_apply_exec;
ot->poll= ED_operator_object_active_editable;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/************************ Texture Space Transform ****************************/
void texspace_edit(Scene *scene, View3D *v3d)
{
Base *base;
int nr=0;
/* first test if from visible and selected objects
* texspacedraw is set:
*/
if(scene->obedit) return; // XXX get from context
for(base= FIRSTBASE; base; base= base->next) {
if(TESTBASELIB(v3d, base)) {
break;
}
}
if(base==0) {
return;
}
nr= 0; // XXX pupmenu("Texture Space %t|Grab/Move%x1|Size%x2");
if(nr<1) return;
for(base= FIRSTBASE; base; base= base->next) {
if(TESTBASELIB(v3d, base)) {
base->object->dtx |= OB_TEXSPACE;
}
}
if(nr==1) {
// XXX initTransform(TFM_TRANSLATION, CTX_TEXTURE);
// XXX Transform();
}
else if(nr==2) {
// XXX initTransform(TFM_RESIZE, CTX_TEXTURE);
// XXX Transform();
}
else if(nr==3) {
// XXX initTransform(TFM_ROTATION, CTX_TEXTURE);
// XXX Transform();
}
}
/********************* Set Object Center ************************/
static EnumPropertyItem prop_set_center_types[] = {
{0, "GEOMETRY_ORIGIN", 0, "Geometry to Origin", "Move object geometry to object origin"},
{1, "ORIGIN_GEOMETRY", 0, "Origin to Geometry", "Move object origin to center of object geometry"},
{2, "ORIGIN_CURSOR", 0, "Origin to 3D Cursor", "Move object origin to position of the 3d cursor"},
{0, NULL, 0, NULL, NULL}
};
/* 0 == do center, 1 == center new, 2 == center cursor */
static int object_origin_set_exec(bContext *C, wmOperator *op)
{
Main *bmain= CTX_data_main(C);
Scene *scene= CTX_data_scene(C);
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
Object *obedit= CTX_data_edit_object(C);
Mesh *me, *tme;
Curve *cu;
/* BezTriple *bezt;
BPoint *bp; */
Nurb *nu, *nu1;
EditVert *eve;
float cent[3], centn[3], min[3], max[3], omat[3][3];
int a, total= 0;
int centermode = RNA_enum_get(op->ptr, "type");
/* keep track of what is changed */
int tot_change=0, tot_lib_error=0, tot_multiuser_arm_error=0;
MVert *mvert;
if(scene->id.lib || v3d==NULL){
BKE_report(op->reports, RPT_ERROR, "Operation cannot be performed on Lib data");
return OPERATOR_CANCELLED;
}
if (obedit && centermode > 0) {
BKE_report(op->reports, RPT_ERROR, "Operation cannot be performed in EditMode");
return OPERATOR_CANCELLED;
}
cent[0]= cent[1]= cent[2]= 0.0;
if(obedit) {
INIT_MINMAX(min, max);
if(obedit->type==OB_MESH) {
Mesh *me= obedit->data;
EditMesh *em = BKE_mesh_get_editmesh(me);
for(eve= em->verts.first; eve; eve= eve->next) {
if(v3d->around==V3D_CENTROID) {
total++;
VECADD(cent, cent, eve->co);
}
else {
DO_MINMAX(eve->co, min, max);
}
}
if(v3d->around==V3D_CENTROID) {
mul_v3_fl(cent, 1.0f/(float)total);
}
else {
cent[0]= (min[0]+max[0])/2.0f;
cent[1]= (min[1]+max[1])/2.0f;
cent[2]= (min[2]+max[2])/2.0f;
}
for(eve= em->verts.first; eve; eve= eve->next) {
sub_v3_v3v3(eve->co, eve->co, cent);
}
recalc_editnormals(em);
tot_change++;
DAG_id_flush_update(&obedit->id, OB_RECALC_DATA);
BKE_mesh_end_editmesh(me, em);
}
}
/* reset flags */
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
ob->flag &= ~OB_DONE;
}
CTX_DATA_END;
for (me= G.main->mesh.first; me; me= me->id.next) {
me->flag &= ~ME_ISDONE;
}
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
if((ob->flag & OB_DONE)==0) {
ob->flag |= OB_DONE;
if(obedit==NULL && (me=get_mesh(ob)) ) {
if (me->id.lib) {
tot_lib_error++;
} else {
if(centermode==2) {
VECCOPY(cent, give_cursor(scene, v3d));
invert_m4_m4(ob->imat, ob->obmat);
mul_m4_v3(ob->imat, cent);
} else {
INIT_MINMAX(min, max);
mvert= me->mvert;
for(a=0; a<me->totvert; a++, mvert++) {
DO_MINMAX(mvert->co, min, max);
}
cent[0]= (min[0]+max[0])/2.0f;
cent[1]= (min[1]+max[1])/2.0f;
cent[2]= (min[2]+max[2])/2.0f;
}
mvert= me->mvert;
for(a=0; a<me->totvert; a++, mvert++) {
sub_v3_v3v3(mvert->co, mvert->co, cent);
}
if (me->key) {
KeyBlock *kb;
for (kb=me->key->block.first; kb; kb=kb->next) {
float *fp= kb->data;
for (a=0; a<kb->totelem; a++, fp+=3) {
sub_v3_v3v3(fp, fp, cent);
}
}
}
me->flag |= ME_ISDONE;
if(centermode) {
copy_m3_m4(omat, ob->obmat);
VECCOPY(centn, cent);
mul_m3_v3(omat, centn);
ob->loc[0]+= centn[0];
ob->loc[1]+= centn[1];
ob->loc[2]+= centn[2];
where_is_object(scene, ob);
ignore_parent_tx(bmain, scene, ob);
/* other users? */
CTX_DATA_BEGIN(C, Object*, ob_other, selected_editable_objects) {
if((ob_other->flag & OB_DONE)==0) {
tme= get_mesh(ob_other);
if(tme==me) {
ob_other->flag |= OB_DONE;
ob_other->recalc= OB_RECALC_OB|OB_RECALC_DATA;
copy_m3_m4(omat, ob_other->obmat);
VECCOPY(centn, cent);
mul_m3_v3(omat, centn);
ob_other->loc[0]+= centn[0];
ob_other->loc[1]+= centn[1];
ob_other->loc[2]+= centn[2];
where_is_object(scene, ob_other);
ignore_parent_tx(bmain, scene, ob_other);
if(tme && (tme->flag & ME_ISDONE)==0) {
mvert= tme->mvert;
for(a=0; a<tme->totvert; a++, mvert++) {
sub_v3_v3v3(mvert->co, mvert->co, cent);
}
if (tme->key) {
KeyBlock *kb;
for (kb=tme->key->block.first; kb; kb=kb->next) {
float *fp= kb->data;
for (a=0; a<kb->totelem; a++, fp+=3) {
sub_v3_v3v3(fp, fp, cent);
}
}
}
tme->flag |= ME_ISDONE;
}
}
}
}
CTX_DATA_END;
}
tot_change++;
}
}
else if (ELEM(ob->type, OB_CURVE, OB_SURF)) {
/* weak code here... (ton) */
if(obedit==ob) {
ListBase *editnurb= curve_get_editcurve(obedit);
nu1= editnurb->first;
cu= obedit->data;
}
else {
cu= ob->data;
nu1= cu->nurb.first;
}
if (cu->id.lib) {
tot_lib_error++;
} else {
if(centermode==2) {
VECCOPY(cent, give_cursor(scene, v3d));
invert_m4_m4(ob->imat, ob->obmat);
mul_m4_v3(ob->imat, cent);
/* don't allow Z change if curve is 2D */
if( !( cu->flag & CU_3D ) )
cent[2] = 0.0;
}
else {
INIT_MINMAX(min, max);
nu= nu1;
while(nu) {
minmaxNurb(nu, min, max);
nu= nu->next;
}
cent[0]= (min[0]+max[0])/2.0f;
cent[1]= (min[1]+max[1])/2.0f;
cent[2]= (min[2]+max[2])/2.0f;
}
nu= nu1;
while(nu) {
if(nu->type == CU_BEZIER) {
a= nu->pntsu;
while (a--) {
sub_v3_v3v3(nu->bezt[a].vec[0], nu->bezt[a].vec[0], cent);
sub_v3_v3v3(nu->bezt[a].vec[1], nu->bezt[a].vec[1], cent);
sub_v3_v3v3(nu->bezt[a].vec[2], nu->bezt[a].vec[2], cent);
}
}
else {
a= nu->pntsu*nu->pntsv;
while (a--)
sub_v3_v3v3(nu->bp[a].vec, nu->bp[a].vec, cent);
}
nu= nu->next;
}
if(centermode && obedit==NULL) {
copy_m3_m4(omat, ob->obmat);
mul_m3_v3(omat, cent);
ob->loc[0]+= cent[0];
ob->loc[1]+= cent[1];
ob->loc[2]+= cent[2];
where_is_object(scene, ob);
ignore_parent_tx(bmain, scene, ob);
}
tot_change++;
if(obedit) {
if (centermode==0) {
DAG_id_flush_update(&obedit->id, OB_RECALC_DATA);
}
break;
}
}
}
else if(ob->type==OB_FONT) {
/* get from bb */
cu= ob->data;
if(cu->bb==NULL) {
/* do nothing*/
} else if (cu->id.lib) {
tot_lib_error++;
} else {
cu->xof= -0.5f*( cu->bb->vec[4][0] - cu->bb->vec[0][0]);
cu->yof= -0.5f -0.5f*( cu->bb->vec[0][1] - cu->bb->vec[2][1]); /* extra 0.5 is the height o above line */
/* not really ok, do this better once! */
cu->xof /= cu->fsize;
cu->yof /= cu->fsize;
tot_change++;
}
}
else if(ob->type==OB_ARMATURE) {
bArmature *arm = ob->data;
if (arm->id.lib) {
tot_lib_error++;
} else if(ID_REAL_USERS(arm) > 1) {
/*BKE_report(op->reports, RPT_ERROR, "Can't apply to a multi user armature");
return;*/
tot_multiuser_arm_error++;
} else {
/* Function to recenter armatures in editarmature.c
* Bone + object locations are handled there.
*/
docenter_armature(scene, v3d, ob, centermode);
tot_change++;
where_is_object(scene, ob);
ignore_parent_tx(bmain, scene, ob);
if(obedit)
break;
}
}
ob->recalc= OB_RECALC_OB|OB_RECALC_DATA;
}
}
CTX_DATA_END;
if (tot_change) {
DAG_ids_flush_update(0);
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, NULL);
}
/* Warn if any errors occured */
if (tot_lib_error+tot_multiuser_arm_error) {
BKE_reportf(op->reports, RPT_WARNING, "%i Object(s) Not Centered, %i Changed:",tot_lib_error+tot_multiuser_arm_error, tot_change);
if (tot_lib_error)
BKE_reportf(op->reports, RPT_WARNING, "|%i linked library objects",tot_lib_error);
if (tot_multiuser_arm_error)
BKE_reportf(op->reports, RPT_WARNING, "|%i multiuser armature object(s)",tot_multiuser_arm_error);
}
return OPERATOR_FINISHED;
}
void OBJECT_OT_origin_set(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Set Origin";
ot->description = "Set the object's origin, by either moving the data, or set to center of data, or use 3d cursor";
ot->idname= "OBJECT_OT_origin_set";
/* api callbacks */
ot->invoke= WM_menu_invoke;
ot->exec= object_origin_set_exec;
ot->poll= ED_operator_view3d_active;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
ot->prop= RNA_def_enum(ot->srna, "type", prop_set_center_types, 0, "Type", "");
}