Files
test/source/blender/img/intern/IMG_Api.cpp
Brecht Van Lommel 0804d66f79 - Imagepaint code cleanup:
- Move UVTEXTTOOL variables into global Gip struct (like Gvp for
    vertex paint). This will probably be moved into SpaceImage later,
    so it is saved with the .blend file.
  - Disable tool drawing. a better solution needs to be found.
  - Panel button layout is still the same, this will change.

- Removed the NAN_TPT define, it has no use anymore.
2005-09-16 20:17:09 +00:00

168 lines
4.8 KiB
C++

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include "../IMG_Api.h"
#include "IMG_BrushRGBA32.h"
#include "IMG_CanvasRGBA32.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
IMG_BrushPtr IMG_BrushCreate(unsigned int w, unsigned int h, float *rgba)
{
IMG_BrushPtr brush = 0;
try {
IMG_ColorRGB c (rgba[0], rgba[1], rgba[2]);
brush = new IMG_BrushRGBA32 (w, h, c, rgba[3]);
}
catch (...) {
brush = 0;
}
return brush;
}
void IMG_BrushDispose(IMG_BrushPtr brush)
{
if (brush) {
delete ((IMG_BrushRGBA32*)brush);
brush = 0;
}
}
void IMG_BrushSetInnerRaduisRatio(IMG_BrushPtr brush,float aspect)
{
if (brush) {
TUns32 he = ((IMG_BrushRGBA32*)brush)->getHeight();
TUns32 we = ((IMG_BrushRGBA32*)brush)->getWidth();
TUns32 si = we;
if (he > si) si = we;
he = si/2;
we = (TUns32)(aspect*si/2);
if (we < 2) we = 2;
((IMG_BrushRGBA32*)brush)->setRadii(we,he);
}
}
IMG_CanvasPtr IMG_CanvasCreate(unsigned int w, unsigned int h)
{
IMG_CanvasPtr canvas = 0;
try {
canvas = new IMG_CanvasRGBA32 (w, h);
}
catch (...) {
canvas = 0;
}
return canvas;
}
IMG_CanvasPtr IMG_CanvasCreateFromPtr(void* imagePtr, unsigned int w, unsigned int h, size_t rowBytes)
{
IMG_CanvasPtr canvas = 0;
try {
canvas = new IMG_CanvasRGBA32 (imagePtr, w, h, rowBytes);
}
catch (...) {
canvas = 0;
}
return canvas;
}
void IMG_CanvasDispose(IMG_CanvasPtr canvas)
{
if (canvas) {
delete ((IMG_CanvasRGBA32*)canvas);
canvas = 0;
}
}
#if 0
void IMG_CanvasDraw(IMG_CanvasPtr canvas, IMG_BrushPtr brush, unsigned int x, unsigned int y)
{
if (!(canvas && brush)) return;
((IMG_CanvasRGBA32*)canvas)->blendPixmap((TUns32)x, (TUns32)y, *((IMG_BrushRGBA32*)brush));
}
void IMG_CanvasDrawUV(IMG_CanvasPtr canvas, IMG_BrushPtr brush, float u, float v)
{
if (!(canvas && brush)) return;
((IMG_CanvasRGBA32*)canvas)->blendPixmap(u, v, *((IMG_BrushRGBA32*)brush));
}
#endif
void IMG_CanvasDrawLine(IMG_CanvasPtr canvas, IMG_BrushPtr brush, unsigned int xStart, unsigned int yStart, unsigned int xEnd, unsigned int yEnd)
{
if (!(canvas && brush)) return;
((IMG_CanvasRGBA32*)canvas)->blendPixmap((TUns32)xStart, (TUns32)yStart, (TUns32)xEnd, (TUns32)yEnd, *((IMG_BrushRGBA32*)brush));
}
void IMG_CanvasDrawLineUV(IMG_CanvasPtr canvas, IMG_BrushPtr brush, float uStart, float vStart, float uEnd, float vEnd)
{
if (!(canvas && brush)) return;
((IMG_CanvasRGBA32*)canvas)->blendPixmap(uStart, vStart, uEnd, vEnd, *((IMG_BrushRGBA32*)brush));
}
void IMG_CanvasDrawLineUVEX(IMG_CanvasPtr canvas, IMG_BrushPtr brush, float uStart, float vStart, float uEnd, float vEnd, int torus)
{
if (!(canvas && brush)) return;
((IMG_CanvasRGBA32*)canvas)->blendPixmap(uStart, vStart, uEnd, vEnd, *((IMG_BrushRGBA32*)brush), torus);
}
void IMG_CanvasSoftenAt(IMG_CanvasPtr canvas,float u, float v, unsigned int size,float alpha, float aspect, int torus)
{
((IMG_CanvasRGBA32*)canvas)->SoftenAt(u, v, (TUns32)size, alpha, aspect, torus);
}
void IMG_CanvasFill(IMG_CanvasPtr canvas, float *rgba)
{
IMG_ColorRGB c (rgba[0], rgba[1], rgba[2]);
IMG_Rect R (0, 0, ((IMG_CanvasRGBA32*)canvas)->getWidth(),
((IMG_CanvasRGBA32*)canvas)->getHeight()); // Bounds of this pixmap
((IMG_CanvasRGBA32*)canvas)->fillRect(R, c);
}
void IMG_CanvasSmear(IMG_CanvasPtr canvas,float uStart, float vStart, float uEnd, float vEnd, unsigned int size, float alpha, float aspect, int torus)
{
((IMG_CanvasRGBA32*)canvas)->Smear(uStart, vStart, uEnd, vEnd, size, alpha, aspect, torus);
}
void IMG_CanvasCloneAt(IMG_CanvasPtr canvas,IMG_CanvasPtr other,float u,float v,float cu,float cv,int size,float alpha,float aspect)
{
((IMG_CanvasRGBA32*)canvas)->CloneAt((IMG_CanvasRGBA32*)other, u, v, cu, cv, size, alpha, aspect);
}