- Move UVTEXTTOOL variables into global Gip struct (like Gvp for
vertex paint). This will probably be moved into SpaceImage later,
so it is saved with the .blend file.
- Disable tool drawing. a better solution needs to be found.
- Panel button layout is still the same, this will change.
- Removed the NAN_TPT define, it has no use anymore.
168 lines
4.8 KiB
C++
168 lines
4.8 KiB
C++
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#include "../IMG_Api.h"
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#include "IMG_BrushRGBA32.h"
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#include "IMG_CanvasRGBA32.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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IMG_BrushPtr IMG_BrushCreate(unsigned int w, unsigned int h, float *rgba)
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{
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IMG_BrushPtr brush = 0;
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try {
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IMG_ColorRGB c (rgba[0], rgba[1], rgba[2]);
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brush = new IMG_BrushRGBA32 (w, h, c, rgba[3]);
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}
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catch (...) {
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brush = 0;
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}
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return brush;
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}
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void IMG_BrushDispose(IMG_BrushPtr brush)
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{
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if (brush) {
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delete ((IMG_BrushRGBA32*)brush);
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brush = 0;
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}
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}
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void IMG_BrushSetInnerRaduisRatio(IMG_BrushPtr brush,float aspect)
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{
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if (brush) {
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TUns32 he = ((IMG_BrushRGBA32*)brush)->getHeight();
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TUns32 we = ((IMG_BrushRGBA32*)brush)->getWidth();
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TUns32 si = we;
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if (he > si) si = we;
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he = si/2;
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we = (TUns32)(aspect*si/2);
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if (we < 2) we = 2;
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((IMG_BrushRGBA32*)brush)->setRadii(we,he);
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}
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}
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IMG_CanvasPtr IMG_CanvasCreate(unsigned int w, unsigned int h)
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{
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IMG_CanvasPtr canvas = 0;
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try {
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canvas = new IMG_CanvasRGBA32 (w, h);
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}
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catch (...) {
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canvas = 0;
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}
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return canvas;
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}
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IMG_CanvasPtr IMG_CanvasCreateFromPtr(void* imagePtr, unsigned int w, unsigned int h, size_t rowBytes)
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{
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IMG_CanvasPtr canvas = 0;
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try {
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canvas = new IMG_CanvasRGBA32 (imagePtr, w, h, rowBytes);
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}
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catch (...) {
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canvas = 0;
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}
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return canvas;
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}
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void IMG_CanvasDispose(IMG_CanvasPtr canvas)
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{
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if (canvas) {
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delete ((IMG_CanvasRGBA32*)canvas);
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canvas = 0;
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}
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}
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#if 0
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void IMG_CanvasDraw(IMG_CanvasPtr canvas, IMG_BrushPtr brush, unsigned int x, unsigned int y)
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{
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if (!(canvas && brush)) return;
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((IMG_CanvasRGBA32*)canvas)->blendPixmap((TUns32)x, (TUns32)y, *((IMG_BrushRGBA32*)brush));
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}
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void IMG_CanvasDrawUV(IMG_CanvasPtr canvas, IMG_BrushPtr brush, float u, float v)
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{
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if (!(canvas && brush)) return;
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((IMG_CanvasRGBA32*)canvas)->blendPixmap(u, v, *((IMG_BrushRGBA32*)brush));
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}
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#endif
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void IMG_CanvasDrawLine(IMG_CanvasPtr canvas, IMG_BrushPtr brush, unsigned int xStart, unsigned int yStart, unsigned int xEnd, unsigned int yEnd)
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{
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if (!(canvas && brush)) return;
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((IMG_CanvasRGBA32*)canvas)->blendPixmap((TUns32)xStart, (TUns32)yStart, (TUns32)xEnd, (TUns32)yEnd, *((IMG_BrushRGBA32*)brush));
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}
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void IMG_CanvasDrawLineUV(IMG_CanvasPtr canvas, IMG_BrushPtr brush, float uStart, float vStart, float uEnd, float vEnd)
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{
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if (!(canvas && brush)) return;
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((IMG_CanvasRGBA32*)canvas)->blendPixmap(uStart, vStart, uEnd, vEnd, *((IMG_BrushRGBA32*)brush));
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}
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void IMG_CanvasDrawLineUVEX(IMG_CanvasPtr canvas, IMG_BrushPtr brush, float uStart, float vStart, float uEnd, float vEnd, int torus)
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{
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if (!(canvas && brush)) return;
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((IMG_CanvasRGBA32*)canvas)->blendPixmap(uStart, vStart, uEnd, vEnd, *((IMG_BrushRGBA32*)brush), torus);
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}
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void IMG_CanvasSoftenAt(IMG_CanvasPtr canvas,float u, float v, unsigned int size,float alpha, float aspect, int torus)
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{
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((IMG_CanvasRGBA32*)canvas)->SoftenAt(u, v, (TUns32)size, alpha, aspect, torus);
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}
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void IMG_CanvasFill(IMG_CanvasPtr canvas, float *rgba)
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{
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IMG_ColorRGB c (rgba[0], rgba[1], rgba[2]);
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IMG_Rect R (0, 0, ((IMG_CanvasRGBA32*)canvas)->getWidth(),
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((IMG_CanvasRGBA32*)canvas)->getHeight()); // Bounds of this pixmap
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((IMG_CanvasRGBA32*)canvas)->fillRect(R, c);
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}
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void IMG_CanvasSmear(IMG_CanvasPtr canvas,float uStart, float vStart, float uEnd, float vEnd, unsigned int size, float alpha, float aspect, int torus)
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{
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((IMG_CanvasRGBA32*)canvas)->Smear(uStart, vStart, uEnd, vEnd, size, alpha, aspect, torus);
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}
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void IMG_CanvasCloneAt(IMG_CanvasPtr canvas,IMG_CanvasPtr other,float u,float v,float cu,float cv,int size,float alpha,float aspect)
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{
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((IMG_CanvasRGBA32*)canvas)->CloneAt((IMG_CanvasRGBA32*)other, u, v, cu, cv, size, alpha, aspect);
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}
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