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test/source
Brecht Van Lommel b8d0f62fd2 Fix for bug #18924: OpenGL performance issue with particle modifiers,
actually two modifier datamask optimizations that were never done.

* Don't use modifier data mask for disabled modifiers.
* Check if UV data is needed for particle system instead of always
  requesting it.
2009-06-15 11:48:42 +00:00
..
2009-05-17 12:25:06 +00:00
2009-05-15 18:21:27 +00:00
2008-10-22 11:28:10 +00:00