Files
test/source/blender/freestyle/intern/system/BaseObject.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

60 lines
1.0 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup freestyle
* \brief Base Class for most shared objects (Node, Rep). Defines the addRef, release system.
* \brief Inspired by COM IUnknown system.
*/
#ifdef WITH_CXX_GUARDEDALLOC
# include "MEM_guardedalloc.h"
#endif
namespace Freestyle {
class BaseObject {
public:
inline BaseObject()
{
_ref_counter = 0;
}
virtual ~BaseObject()
{
}
/** At least makes a release on this.
* The BaseObject::destroy method must be explicitly called at the end of any overloaded destroy
*/
virtual int destroy()
{
return release();
}
/** Increments the reference counter */
inline int addRef()
{
return ++_ref_counter;
}
/** Decrements the reference counter */
inline int release()
{
if (_ref_counter) {
_ref_counter--;
}
return _ref_counter;
}
private:
unsigned _ref_counter;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:BaseObject")
#endif
};
} /* namespace Freestyle */