Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
60 lines
1.0 KiB
C++
60 lines
1.0 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup freestyle
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* \brief Base Class for most shared objects (Node, Rep). Defines the addRef, release system.
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* \brief Inspired by COM IUnknown system.
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*/
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#ifdef WITH_CXX_GUARDEDALLOC
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# include "MEM_guardedalloc.h"
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#endif
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namespace Freestyle {
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class BaseObject {
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public:
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inline BaseObject()
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{
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_ref_counter = 0;
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}
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virtual ~BaseObject()
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{
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}
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/** At least makes a release on this.
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* The BaseObject::destroy method must be explicitly called at the end of any overloaded destroy
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*/
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virtual int destroy()
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{
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return release();
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}
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/** Increments the reference counter */
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inline int addRef()
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{
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return ++_ref_counter;
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}
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/** Decrements the reference counter */
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inline int release()
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{
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if (_ref_counter) {
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_ref_counter--;
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}
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return _ref_counter;
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}
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private:
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unsigned _ref_counter;
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#ifdef WITH_CXX_GUARDEDALLOC
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MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:BaseObject")
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#endif
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};
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} /* namespace Freestyle */
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