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ba720030be454fa36bb4e43b59896ea3753bb585
test/source/blender/gpu/intern
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Brecht Van Lommel 1e0f02c2ef Fix for bug #17684: GLSL bug with shadows and material nodes,
missed unbinding a texture giving extremely slow frontbuffer
drawing.
2008-10-04 22:21:46 +00:00
..
gpu_codegen.c
Fix for bug #17684: GLSL bug with shadows and material nodes,
2008-10-04 22:21:46 +00:00
gpu_codegen.h
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
gpu_draw.c
Fix for bug #17722: sun light in the texture viewmode was broken.
2008-10-02 23:04:28 +00:00
gpu_extensions.c
Patch #8461, by Rob Hausauer
2008-09-20 13:02:06 +00:00
gpu_material.c
Fix wrong result for GLSL material node with only diffuse output
2008-10-04 20:22:43 +00:00
gpu_shader_material.glsl
GLSL: small optimization if Use Alpha is disabled for textures.
2008-09-05 20:34:35 +00:00
gpu_shader_material.glsl.c
GLSL: small optimization if Use Alpha is disabled for textures.
2008-09-05 20:34:35 +00:00
gpu_shader_vertex.glsl
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
gpu_shader_vertex.glsl.c
Fix glsl vertex shader string that was not 0 terminated, no idea
2008-09-15 11:39:49 +00:00
Makefile
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
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