Use the common BVH utilities header for this. Added a special type qualifier ccl_ray_data which is defined to ccl_private for all platforms but Metal. On Metal it is defined to ray_data. The tricky part is that the BVH utilities are wrapped into the Metal context class. In some of the BVH functions the context has been already constructed, but it wasn't done in all the callbacks. From a quick render tests of the Junkshop benchmark scene there is no render time difference, No functional changes are expected. Pull Request: https://projects.blender.org/blender/blender/pulls/111967
240 lines
8.0 KiB
C++
240 lines
8.0 KiB
C++
/* SPDX-FileCopyrightText: 2021-2022 Intel Corporation
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*
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* SPDX-License-Identifier: Apache-2.0 */
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#pragma once
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#define __KERNEL_GPU__
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#define __KERNEL_ONEAPI__
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#define __KERNEL_64_BIT__
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#ifdef WITH_EMBREE_GPU
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# define __KERNEL_GPU_RAYTRACING__
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#endif
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#define CCL_NAMESPACE_BEGIN
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#define CCL_NAMESPACE_END
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#include <cstdint>
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#include <math.h>
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#ifndef __NODES_MAX_GROUP__
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# define __NODES_MAX_GROUP__ NODE_GROUP_LEVEL_MAX
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#endif
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#ifndef __NODES_FEATURES__
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# define __NODES_FEATURES__ NODE_FEATURE_ALL
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#endif
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/* This one does not have an abstraction.
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* It's used by other devices directly.
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*/
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#define __device__
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/* Qualifier wrappers for different names on different devices */
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#define ccl_device
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#define ccl_device_extern extern "C"
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#define ccl_global
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#define ccl_always_inline __attribute__((always_inline))
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#define ccl_device_inline inline
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#define ccl_noinline __attribute__((noinline))
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#define ccl_inline_constant const constexpr
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#define ccl_static_constant const
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#define ccl_device_forceinline __attribute__((always_inline))
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#define ccl_device_noinline ccl_device ccl_noinline
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#define ccl_device_noinline_cpu ccl_device
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#define ccl_device_inline_method ccl_device
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#define ccl_restrict __restrict__
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#define ccl_loop_no_unroll
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#define ccl_optional_struct_init
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#define ccl_private
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#define ccl_ray_data ccl_private
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#define ccl_gpu_shared
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#define ATTR_FALLTHROUGH __attribute__((fallthrough))
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#define ccl_constant const
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#define ccl_try_align(...) __attribute__((aligned(__VA_ARGS__)))
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#define ccl_align(n) __attribute__((aligned(n)))
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#define kernel_assert(cond)
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#define ccl_may_alias
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/* clang-format off */
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/* kernel.h adapters */
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#define ccl_gpu_kernel(block_num_threads, thread_num_registers)
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#define ccl_gpu_kernel_threads(block_num_threads)
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#ifndef WITH_ONEAPI_SYCL_HOST_TASK
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# define __ccl_gpu_kernel_signature(name, ...) \
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void oneapi_kernel_##name(KernelGlobalsGPU *ccl_restrict kg, \
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size_t kernel_global_size, \
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size_t kernel_local_size, \
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sycl::handler &cgh, \
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__VA_ARGS__) { \
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(kg); \
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cgh.parallel_for( \
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sycl::nd_range<1>(kernel_global_size, kernel_local_size), \
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[=](sycl::nd_item<1> item) {
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# define ccl_gpu_kernel_signature __ccl_gpu_kernel_signature
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# define ccl_gpu_kernel_postfix \
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}); \
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}
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#else
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/* Additional anonymous lambda is required to handle all "return" statements in the kernel code */
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# define ccl_gpu_kernel_signature(name, ...) \
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void oneapi_kernel_##name(KernelGlobalsGPU *ccl_restrict kg, \
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size_t kernel_global_size, \
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size_t kernel_local_size, \
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sycl::handler &cgh, \
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__VA_ARGS__) { \
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(kg); \
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(kernel_local_size); \
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cgh.host_task( \
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[=]() {\
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for (size_t gid = (size_t)0; gid < kernel_global_size; gid++) { \
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kg->nd_item_local_id_0 = 0; \
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kg->nd_item_local_range_0 = 1; \
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kg->nd_item_group_id_0 = gid; \
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kg->nd_item_group_range_0 = kernel_global_size; \
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kg->nd_item_global_id_0 = gid; \
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kg->nd_item_global_range_0 = kernel_global_size; \
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auto kernel = [=]() {
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# define ccl_gpu_kernel_postfix \
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}; \
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kernel(); \
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} \
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}); \
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}
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#endif
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#define ccl_gpu_kernel_call(x) ((ONEAPIKernelContext*)kg)->x
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#define ccl_gpu_kernel_within_bounds(i, n) ((i) < (n))
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#define ccl_gpu_kernel_lambda(func, ...) \
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struct KernelLambda \
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{ \
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KernelLambda(const ONEAPIKernelContext *_kg) : kg(_kg) {} \
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ccl_private const ONEAPIKernelContext *kg; \
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__VA_ARGS__; \
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int operator()(const int state) const { return (func); } \
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} ccl_gpu_kernel_lambda_pass((ONEAPIKernelContext *)kg)
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/* GPU thread, block, grid size and index */
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#ifndef WITH_ONEAPI_SYCL_HOST_TASK
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# define ccl_gpu_thread_idx_x (sycl::ext::oneapi::experimental::this_nd_item<1>().get_local_id(0))
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# define ccl_gpu_block_dim_x (sycl::ext::oneapi::experimental::this_nd_item<1>().get_local_range(0))
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# define ccl_gpu_block_idx_x (sycl::ext::oneapi::experimental::this_nd_item<1>().get_group(0))
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# define ccl_gpu_grid_dim_x (sycl::ext::oneapi::experimental::this_nd_item<1>().get_group_range(0))
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# define ccl_gpu_warp_size (sycl::ext::oneapi::experimental::this_sub_group().get_local_range()[0])
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# define ccl_gpu_thread_mask(thread_warp) uint(0xFFFFFFFF >> (ccl_gpu_warp_size - thread_warp))
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# define ccl_gpu_global_id_x() (sycl::ext::oneapi::experimental::this_nd_item<1>().get_global_id(0))
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# define ccl_gpu_global_size_x() (sycl::ext::oneapi::experimental::this_nd_item<1>().get_global_range(0))
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/* GPU warp synchronization */
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# define ccl_gpu_syncthreads() sycl::ext::oneapi::experimental::this_nd_item<1>().barrier()
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# define ccl_gpu_local_syncthreads() sycl::ext::oneapi::experimental::this_nd_item<1>().barrier(sycl::access::fence_space::local_space)
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# ifdef __SYCL_DEVICE_ONLY__
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# define ccl_gpu_ballot(predicate) (sycl::ext::oneapi::group_ballot(sycl::ext::oneapi::experimental::this_sub_group(), predicate).count())
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# else
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# define ccl_gpu_ballot(predicate) (predicate ? 1 : 0)
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# endif
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#else
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# define ccl_gpu_thread_idx_x (kg->nd_item_local_id_0)
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# define ccl_gpu_block_dim_x (kg->nd_item_local_range_0)
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# define ccl_gpu_block_idx_x (kg->nd_item_group_id_0)
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# define ccl_gpu_grid_dim_x (kg->nd_item_group_range_0)
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# define ccl_gpu_warp_size (1)
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# define ccl_gpu_thread_mask(thread_warp) uint(0xFFFFFFFF >> (ccl_gpu_warp_size - thread_warp))
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# define ccl_gpu_global_id_x() (kg->nd_item_global_id_0)
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# define ccl_gpu_global_size_x() (kg->nd_item_global_range_0)
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# define ccl_gpu_syncthreads()
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# define ccl_gpu_local_syncthreads()
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# define ccl_gpu_ballot(predicate) (predicate ? 1 : 0)
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#endif
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/* Debug defines */
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#if defined(__SYCL_DEVICE_ONLY__)
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# define CCL_ONEAPI_CONSTANT __attribute__((opencl_constant))
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#else
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# define CCL_ONEAPI_CONSTANT
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#endif
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#define sycl_printf(format, ...) { \
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static const CCL_ONEAPI_CONSTANT char fmt[] = format; \
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sycl::ext::oneapi::experimental::printf(fmt, __VA_ARGS__ ); \
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}
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#define sycl_printf_(format) { \
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static const CCL_ONEAPI_CONSTANT char fmt[] = format; \
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sycl::ext::oneapi::experimental::printf(fmt); \
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}
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/* GPU texture objects */
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/* clang-format on */
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/* Types */
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/* It's not possible to use sycl types like sycl::float3, sycl::int3, etc
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* because these types have different interfaces from blender version. */
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using uchar = unsigned char;
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using sycl::half;
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/* math functions */
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ccl_device_forceinline float __uint_as_float(unsigned int x)
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{
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return sycl::bit_cast<float>(x);
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}
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ccl_device_forceinline unsigned int __float_as_uint(float x)
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{
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return sycl::bit_cast<unsigned int>(x);
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}
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ccl_device_forceinline float __int_as_float(int x)
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{
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return sycl::bit_cast<float>(x);
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}
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ccl_device_forceinline int __float_as_int(float x)
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{
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return sycl::bit_cast<int>(x);
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}
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#define fabsf(x) sycl::fabs((x))
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#define copysignf(x, y) sycl::copysign((x), (y))
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#define asinf(x) sycl::asin((x))
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#define acosf(x) sycl::acos((x))
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#define atanf(x) sycl::atan((x))
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#define floorf(x) sycl::floor((x))
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#define ceilf(x) sycl::ceil((x))
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#define sinhf(x) sycl::sinh((x))
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#define coshf(x) sycl::cosh((x))
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#define tanhf(x) sycl::tanh((x))
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#define hypotf(x, y) sycl::hypot((x), (y))
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#define atan2f(x, y) sycl::atan2((x), (y))
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#define fmaxf(x, y) sycl::fmax((x), (y))
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#define fminf(x, y) sycl::fmin((x), (y))
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#define fmodf(x, y) sycl::fmod((x), (y))
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#define lgammaf(x) sycl::lgamma((x))
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/* sycl::native::cos precision is not sufficient when using Nishita Sky node
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* with a small sun size. */
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#define cosf(x) sycl::cos(((float)(x)))
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#define sinf(x) sycl::native::sin(((float)(x)))
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#define powf(x, y) sycl::native::powr(((float)(x)), ((float)(y)))
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#define tanf(x) sycl::native::tan(((float)(x)))
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#define logf(x) sycl::native::log(((float)(x)))
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#define expf(x) sycl::native::exp(((float)(x)))
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#define __forceinline __attribute__((always_inline))
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/* Types */
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#include "util/half.h"
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#include "util/types.h"
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