Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
128 lines
4.0 KiB
C++
128 lines
4.0 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "BLI_array_utils.hh"
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#include "BLI_threads.h"
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#include "atomic_ops.h"
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namespace blender::array_utils {
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void copy(const GVArray &src, GMutableSpan dst, const int64_t grain_size)
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{
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BLI_assert(src.type() == dst.type());
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BLI_assert(src.size() == dst.size());
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threading::parallel_for(src.index_range(), grain_size, [&](const IndexRange range) {
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src.materialize_to_uninitialized(range, dst.data());
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});
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}
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void copy(const GVArray &src,
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const IndexMask &selection,
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GMutableSpan dst,
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const int64_t grain_size)
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{
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BLI_assert(src.type() == dst.type());
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BLI_assert(src.size() >= selection.min_array_size());
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BLI_assert(dst.size() >= selection.min_array_size());
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threading::parallel_for(selection.index_range(), grain_size, [&](const IndexRange range) {
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src.materialize_to_uninitialized(selection.slice(range), dst.data());
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});
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}
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void gather(const GVArray &src,
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const IndexMask &indices,
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GMutableSpan dst,
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const int64_t grain_size)
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{
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BLI_assert(src.type() == dst.type());
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BLI_assert(indices.size() == dst.size());
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threading::parallel_for(indices.index_range(), grain_size, [&](const IndexRange range) {
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src.materialize_compressed_to_uninitialized(indices.slice(range), dst.slice(range).data());
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});
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}
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void gather(const GSpan src, const IndexMask &indices, GMutableSpan dst, const int64_t grain_size)
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{
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gather(GVArray::ForSpan(src), indices, dst, grain_size);
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}
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void count_indices(const Span<int> indices, MutableSpan<int> counts)
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{
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if (indices.size() < 8192 || BLI_system_thread_count() < 4) {
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for (const int i : indices) {
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counts[i]++;
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}
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}
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else {
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threading::parallel_for(indices.index_range(), 4096, [&](const IndexRange range) {
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for (const int i : indices.slice(range)) {
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atomic_add_and_fetch_int32(&counts[i], 1);
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}
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});
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}
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}
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void invert_booleans(MutableSpan<bool> span)
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{
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threading::parallel_for(span.index_range(), 4096, [&](IndexRange range) {
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for (const int i : range) {
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span[i] = !span[i];
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}
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});
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}
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BooleanMix booleans_mix_calc(const VArray<bool> &varray, const IndexRange range_to_check)
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{
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if (varray.is_empty()) {
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return BooleanMix::None;
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}
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const CommonVArrayInfo info = varray.common_info();
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if (info.type == CommonVArrayInfo::Type::Single) {
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return *static_cast<const bool *>(info.data) ? BooleanMix::AllTrue : BooleanMix::AllFalse;
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}
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if (info.type == CommonVArrayInfo::Type::Span) {
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const Span<bool> span(static_cast<const bool *>(info.data), varray.size());
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return threading::parallel_reduce(
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range_to_check,
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4096,
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BooleanMix::None,
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[&](const IndexRange range, const BooleanMix init) {
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if (init == BooleanMix::Mixed) {
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return init;
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}
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const Span<bool> slice = span.slice(range);
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const bool first = slice.first();
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for (const bool value : slice.drop_front(1)) {
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if (value != first) {
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return BooleanMix::Mixed;
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}
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}
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return first ? BooleanMix::AllTrue : BooleanMix::AllFalse;
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},
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[&](BooleanMix a, BooleanMix b) { return (a == b) ? a : BooleanMix::Mixed; });
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}
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return threading::parallel_reduce(
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range_to_check,
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2048,
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BooleanMix::None,
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[&](const IndexRange range, const BooleanMix init) {
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if (init == BooleanMix::Mixed) {
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return init;
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}
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/* Alternatively, this could use #materialize to retrieve many values at once. */
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const bool first = varray[range.first()];
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for (const int64_t i : range.drop_front(1)) {
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if (varray[i] != first) {
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return BooleanMix::Mixed;
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}
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}
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return first ? BooleanMix::AllTrue : BooleanMix::AllFalse;
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},
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[&](BooleanMix a, BooleanMix b) { return (a == b) ? a : BooleanMix::Mixed; });
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}
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} // namespace blender::array_utils
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