Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
49 lines
1.1 KiB
C++
49 lines
1.1 KiB
C++
/* SPDX-FileCopyrightText: 2021 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include "BLI_array.h"
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#include "COM_MultiThreadedOperation.h"
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namespace blender::compositor {
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/**
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* Executes buffer updates per row. To be inherited only by operations with correlated coordinates
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* between inputs and output.
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*/
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class MultiThreadedRowOperation : public MultiThreadedOperation {
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protected:
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struct PixelCursor {
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float *out;
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int out_stride;
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const float *row_end;
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Array<const float *> ins;
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Array<int> in_strides;
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public:
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PixelCursor(int num_inputs);
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void next()
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{
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BLI_assert(out < row_end);
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out += out_stride;
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for (int i = 0; i < ins.size(); i++) {
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ins[i] += in_strides[i];
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}
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}
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};
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protected:
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virtual void update_memory_buffer_row(PixelCursor &p) = 0;
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private:
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void update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs) final;
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};
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} // namespace blender::compositor
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