Files
test/source/blender/compositor/intern/COM_MultiThreadedRowOperation.h
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

49 lines
1.1 KiB
C++

/* SPDX-FileCopyrightText: 2021 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "BLI_array.h"
#include "COM_MultiThreadedOperation.h"
namespace blender::compositor {
/**
* Executes buffer updates per row. To be inherited only by operations with correlated coordinates
* between inputs and output.
*/
class MultiThreadedRowOperation : public MultiThreadedOperation {
protected:
struct PixelCursor {
float *out;
int out_stride;
const float *row_end;
Array<const float *> ins;
Array<int> in_strides;
public:
PixelCursor(int num_inputs);
void next()
{
BLI_assert(out < row_end);
out += out_stride;
for (int i = 0; i < ins.size(); i++) {
ins[i] += in_strides[i];
}
}
};
protected:
virtual void update_memory_buffer_row(PixelCursor &p) = 0;
private:
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) final;
};
} // namespace blender::compositor