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test
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bb2e2b9ec86efd889d648ddd62cddf5849273654
test
/
source
/
gameengine
/
Physics
History
Kent Mein
8cdf8096b8
Ken's 64bit patches weren't merged over to orange for some reason.
...
This fixes that. I'm going to see if there are other things that weren't merged over as well. Kent
2006-01-12 15:27:20 +00:00
..
BlOde
Ken's 64bit patches weren't merged over to orange for some reason.
2006-01-12 15:27:20 +00:00
Bullet
Ken's 64bit patches weren't merged over to orange for some reason.
2006-01-12 15:27:20 +00:00
common
Ken's 64bit patches weren't merged over to orange for some reason.
2006-01-12 15:27:20 +00:00
Dummy
Ken's 64bit patches weren't merged over to orange for some reason.
2006-01-12 15:27:20 +00:00
Sumo
Ken's 64bit patches weren't merged over to orange for some reason.
2006-01-12 15:27:20 +00:00
Makefile
updated SConstruct and Makefile so that if you compile the gameengine, is always enables bullet, independent of sumo/ode.
2005-10-23 17:55:19 +00:00