Files
test/source/blender
Clément Foucault bba3b43112 GPUTexture: Save sample count inside texture struct.
This adds a quick way to know if a texture is a multisample texture and its sample count.
2018-03-14 03:29:10 +01:00
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2018-03-13 04:25:50 +01:00
2018-03-09 11:52:11 +11:00
2018-03-09 11:52:11 +11:00
2018-03-09 11:52:11 +11:00