This change moves the tests data files and publish folder of assets repository to the main blender.git repository as LFS files. The goal of this change is to eliminate toil of modifying tests, cherry-picking changes to LFS branches, adding tests as part of a PR which brings new features or fixes. More detailed explanation and conversation can be found in the design task. Ref #137215 Pull Request: https://projects.blender.org/blender/blender/pulls/137219
65 lines
1.6 KiB
Plaintext
65 lines
1.6 KiB
Plaintext
The bones are named Top, Middle, and Bottom for simplicity.
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All bones are selected, multi-paint is active,
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but the bone combinations are covered at the different edge loops.
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To do the test, paint over the vertices that are in the top ortho view
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with the provided Add brush (weight and strength 1.0)
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For the first, highest set of vertices,
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you should be able to sample these weights from each different bone
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(Ctrl+LMB with the corresponding bone selected):
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Top weight: 1.000
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Middle Weight: 0.667
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Bottom weight: 0.333
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The second ring down will have
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Top weight: 1.000
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Middle Weight: 0.667
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Bottom weight: 0.000
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The third ring will have
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Top weight: 1.000
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Middle Weight: 0.000
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Bottom weight: 0.333
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And the fourth and final ring will have
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Top weight: 0.000
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Middle Weight: 1.000
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Bottom weight: 0.500
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For the next case, enable auto normalize.
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You can switch to the bottom ortho view for an unaltered set of vertices,
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but it will not change the final results.
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Make sure all of the bones are selected.
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Paint over the vertices in the view with the same Add brush as before.
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The first, top ring will have:
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Top weight: 0.5
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Middle Weight: 0.333
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Bottom weight: 0.167
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The second ring down will have
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Top weight: 0.600
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Middle Weight: 0.400
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Bottom weight: 0.000
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The third ring will have
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Top weight: 0.750
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Middle Weight: 0.000
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Bottom weight: 0.250
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And the fourth and final ring will have
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Top weight: 0.000
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Middle Weight: 0.667
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Bottom weight: 0.333
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For any case:
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Weights of zero should always remain zero.
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Having only one bone selected should behave like a regular paint. |