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bc3cb6ff766eadeeb358dbf2fac5a76db58355db
test/source/blender/bmesh
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Campbell Barton 89bda7899d style cleanup & some spelling
2013-02-03 10:28:28 +00:00
..
intern
style cleanup & some spelling
2013-02-03 10:28:28 +00:00
operators
when triangulating ngons, use beauty option to rotate edges. gives much nicer results and means you can preserve original edges without triangulating ngons one at a time
2013-02-03 08:07:14 +00:00
tools
style cleanup
2013-02-02 04:58:03 +00:00
bmesh_class.h
fix for own error with unwrap selection checking uvedit_have_selection() failed with no UV layer.
2013-01-14 08:02:06 +00:00
bmesh.h
Triangulate modifier no longer uses bmesh operator api call, instead add a BM_mesh_triangulate() function. Gives ~2x speedup in my tests on an optimized build.
2013-01-29 10:31:05 +00:00
CMakeLists.txt
Triangulate modifier no longer uses bmesh operator api call, instead add a BM_mesh_triangulate() function. Gives ~2x speedup in my tests on an optimized build.
2013-01-29 10:31:05 +00:00
SConscript
Add BMLog for efficiently storing changes to vertices and faces
2012-12-30 18:24:08 +00:00
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