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test/source
Miguel Pozo bcab9de531 Fix: GPU: Avoid GPUMaterial/Pass collisions between engines
Prevent draw engines from using GPUMaterials that were compiled for
other engines by storing the engine they where compiled for along the
shader_uuid.

Fix #115356
Fix #115371

Pull Request: https://projects.blender.org/blender/blender/pulls/115819
2023-12-07 16:48:09 +01:00
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