Prevent draw engines from using GPUMaterials that were compiled for other engines by storing the engine they where compiled for along the shader_uuid. Fix #115356 Fix #115371 Pull Request: https://projects.blender.org/blender/blender/pulls/115819
Prevent draw engines from using GPUMaterials that were compiled for other engines by storing the engine they where compiled for along the shader_uuid. Fix #115356 Fix #115371 Pull Request: https://projects.blender.org/blender/blender/pulls/115819