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bd26fe8f94dd0f8ee558df1e7c877eba3db912be
test/source
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Ton Roosendaal bd26fe8f94 Orange: Another issue with Armature layers; in NLA, the strips with a
locked length should not skip hidden channels.
2006-01-03 22:09:25 +00:00
..
blender
Orange: Another issue with Armature layers; in NLA, the strips with a
2006-01-03 22:09:25 +00:00
creator
This is a modified version of patch #2995
2005-11-22 18:50:03 +00:00
darwin
Updating build systems: folder release/bpydata/ moved to release/scripts/bpydata/
2005-04-16 18:25:42 +00:00
gameengine
Orange; merger with bf-blender.
2006-01-03 21:43:31 +00:00
icons
- Revert to NaN makefiles
2004-01-05 00:06:11 +00:00
kernel
-- Change to make blender with game engine disabled build without errors
2005-11-27 03:47:17 +00:00
Makefile
Somehow, most files are missing from this commit, and I have no idea why,
2005-10-28 19:54:16 +00:00
nan_compile.mk
Support for 'Bullet' in the Makefiles. Enable with:
2005-08-18 06:07:02 +00:00
nan_definitions.mk
As discussed in meeting, fixed another missing Python symbol from
2005-11-27 15:36:21 +00:00
nan_link.mk
compatibility fix for Os X tiger with make.
2005-09-18 11:19:53 +00:00
nan_subdirs.mk
Clean up for Makefiles: some of the directories were being printed
2005-04-09 22:40:34 +00:00
nan_warn.mk
big warning hunt commit
2005-03-09 19:45:59 +00:00
SConscript
Added #!/usr/bin/python standard script identifier to the start of SConscript files.
2004-05-16 13:07:20 +00:00
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