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bd5154bb2c642d09b95ff8a2d71e404faa6f6f84
test/source/blender/gpu
History
Antony Riakiotakis f1a9dbb0d7 Fix minor mistake - only increase size of compositing when stencil -is-
set.
2015-02-18 22:16:20 +01:00
..
intern
Fix minor mistake - only increase size of compositing when stencil -is-
2015-02-18 22:16:20 +01:00
shaders
Compositing works with X-Ray.
2015-02-17 18:11:22 +01:00
CMakeLists.txt
Compositing works with X-Ray.
2015-02-17 18:11:22 +01:00
GPU_buffers.h
Cleanup GPU: get rid of some extremely legacy draw code.
2014-11-28 14:38:18 +01:00
GPU_compositing.h
Compositing works with X-Ray.
2015-02-17 18:11:22 +01:00
GPU_draw.h
GSOC 2013 paint
2014-07-21 12:02:05 +02:00
GPU_extensions.h
Viewport compositing - first code
2015-02-12 18:54:41 +01:00
GPU_glew.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_init_exit.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_material.h
Adjust GLSL drawing of window coordinates from camera view (use camera
2015-02-02 14:26:05 +01:00
GPU_select.h
Occlusion Query based selection.
2014-07-23 15:26:08 +02:00
GPU_simple_shader.h
OpenGL: more work on fixed function lighting implementation as GLSL.
2013-03-10 15:38:23 +00:00
SConscript
Fix crash when rendering to offscreen OpenGL, fix scons build
2015-02-17 18:35:56 +01:00
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