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bd57ec686c7ec00a9a01e30f32bbcfd3c21a41fb
test/source/blender/gpu
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Thomas Dinges 9630fa7c7e Fix T38973: GLSL error, when using Cycles Light Path node.
2014-03-06 09:06:20 +01:00
..
intern
Tweak to T38766 fix: cycles now support setting viewport alpha for a material.
2014-02-24 19:53:14 +01:00
shaders
Fix T38973: GLSL error, when using Cycles Light Path node.
2014-03-06 09:06:20 +01:00
CMakeLists.txt
move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading)
2013-05-28 19:35:26 +00:00
GPU_buffers.h
Code clean-up change naming of gpu buffers used by pbvh to better
2014-01-03 12:48:12 +02:00
GPU_draw.h
BGE: Adding mipmapping control to bge.render via bge.render.setMipmapping() and bge.render.getMipmapping().
2013-04-14 00:40:24 +00:00
GPU_extensions.h
BGE: Potential fix for [#35522] Broken game engine compatibility since 2.66a on some ATI cards?
2013-09-11 23:24:45 +00:00
GPU_material.h
Code cleanup: use bools where possible
2014-02-03 19:35:44 +11:00
GPU_simple_shader.h
OpenGL: more work on fixed function lighting implementation as GLSL.
2013-03-10 15:38:23 +00:00
SConscript
move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading)
2013-05-28 19:35:26 +00:00
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