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bd5da19d86e5c490e4945bb4befc50b6eac48a86
test
/
source
/
blender
/
gpu
/
shaders
History
Thomas Dinges
bd5da19d86
Cycles: Add a "Normal" input socket to the Layer Weight node + GLSL drawing code.
...
Patch by lichtwerk (Philipp Oeser). Differential Revision:
http://developer.blender.org/D28
2013-11-22 00:33:28 +01:00
..
gpu_shader_material.glsl
Cycles: Add a "Normal" input socket to the Layer Weight node + GLSL drawing code.
2013-11-22 00:33:28 +01:00
gpu_shader_sep_gaussian_blur_frag.glsl
style cleanup
2012-08-11 22:12:32 +00:00
gpu_shader_sep_gaussian_blur_vert.glsl
…
gpu_shader_simple_frag.glsl
style cleanup
2013-03-31 03:28:46 +00:00
gpu_shader_simple_vert.glsl
Fix
#34492
: clipping border not working with GLSL/matcap and Nouveau drivers.
2013-03-13 18:00:13 +00:00
gpu_shader_vertex.glsl
Fix
#34492
: clipping border not working with GLSL/matcap and Nouveau drivers.
2013-03-13 18:00:13 +00:00
gpu_shader_vsm_store_frag.glsl
…
gpu_shader_vsm_store_vert.glsl
…