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bd83487dab6e4be5facf9fefb476a4273c64e1df
test/source
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Campbell Barton bd83487dab fix [#30459] BMesh Edge Split Hangs.
edge split result is still not correct in this case but at least avoid eternal loop.

also - dont tag sharp edges with <2 faces for splitting.
2012-03-05 21:17:24 +00:00
..
blender
fix [#30459] BMesh Edge Split Hangs.
2012-03-05 21:17:24 +00:00
blenderplayer
Add stub needed for blenderplayer compilation.
2012-03-05 17:23:52 +00:00
creator
style cleanup - spelling corrections & update some incorrect comments.
2012-03-03 11:45:08 +00:00
darwin
replace former applescript with an editable one
2011-10-19 19:15:35 +00:00
gameengine
style cleanup - comment spelling + translate some dutch.
2012-03-04 04:35:12 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
use ValueError when vector/matrix multiplications sizes are not supported, was using TypeError for mat*vec and ValueError for vec*mat.
2012-02-11 14:27:36 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
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