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bde991df9ed2d9a1bd54eecd09eb6a7ab0bea4fc
test/source/gameengine/GamePlayer/ghost
History
Campbell Barton b40eb540d3 G.sipo was being passed in the BGE when it wasnt needed, just access G.sipo directly.
KX_PythonSeq.cpp - disable the cmpfunc with py3, need to have richcmp.
2009-06-13 13:02:01 +00:00
..
CMakeLists.txt
B
2008-12-15 20:53:45 +00:00
GPG_Application.cpp
G.sipo was being passed in the BGE when it wasnt needed, just access G.sipo directly.
2009-06-13 13:02:01 +00:00
GPG_Application.h
BGE Python API
2009-04-20 09:13:59 +00:00
GPG_Canvas.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPG_Canvas.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPG_ghost.cpp
BGE Python sys.path for the blenderplayer and blender
2009-04-30 08:01:31 +00:00
GPG_KeyboardDevice.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPG_KeyboardDevice.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPG_System.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
GPG_System.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
Makefile
B
2008-12-15 20:53:45 +00:00
SConscript
Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID.
2009-02-25 12:07:51 +00:00
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