- Grabbing works (Gkey) or tweak (LMB) or use RMB click-drag for grab - Shift+d works - Akey: select all - Drawing links works too now!
135 lines
3.0 KiB
C
135 lines
3.0 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2005 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <stdlib.h>
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#include "DNA_ID.h"
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#include "DNA_node_types.h"
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#include "BKE_blender.h"
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#include "BKE_node.h"
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#include "BLI_blenlib.h"
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#include "MEM_guardedalloc.h"
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/* ************** Add stuff ********** */
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bNode *nodeAddNode(struct bNodeTree *ntree, char *name)
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{
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bNode *node= MEM_callocN(sizeof(bNode), "new node");
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BLI_addtail(&ntree->nodes, node);
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BLI_strncpy(node->name, name, NODE_MAXSTR);
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return node;
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}
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bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node)
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{
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bNode *nnode= MEM_callocN(sizeof(bNode), "dupli node");
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*nnode= *node;
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BLI_addtail(&ntree->nodes, nnode);
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duplicatelist(&nnode->inputs, &node->inputs);
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duplicatelist(&nnode->outputs, &node->outputs);
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if(nnode->id)
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nnode->id->us++;
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return nnode;
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}
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bNodeLink *nodeAddLink(bNodeTree *ntree, bNode *fromnode, bNodeSocket *fromsock, bNode *tonode, bNodeSocket *tosock)
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{
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bNodeLink *link= MEM_callocN(sizeof(bNodeLink), "link");
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BLI_addtail(&ntree->links, link);
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link->fromnode= fromnode;
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link->fromsock= fromsock;
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link->tonode= tonode;
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link->tosock= tosock;
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return link;
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}
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/* ************** Free stuff ********** */
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/* goes over entire tree */
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static void node_unlink_node(bNodeTree *ntree, bNode *node)
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{
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}
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void nodeFreeNode(bNodeTree *ntree, bNode *node)
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{
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if(ntree)
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node_unlink_node(ntree, node);
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if(node->id)
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node->id->us--;
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BLI_freelistN(&node->inputs);
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BLI_freelistN(&node->outputs);
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MEM_freeN(node);
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}
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void nodeFreeTree(bNodeTree *ntree)
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{
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bNode *node, *next;
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for(node= ntree->nodes.first; node; node= next) {
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next= node->next;
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nodeFreeNode(NULL, node); /* NULL -> no unlinking needed */
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}
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BLI_freelistN(&ntree->links);
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BLI_freelistN(&ntree->inputs);
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BLI_freelistN(&ntree->outputs);
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MEM_freeN(ntree);
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}
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/* ************ find stuff *************** */
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bNodeLink *nodeFindLink(bNodeTree *ntree, bNodeSocket *from, bNodeSocket *to)
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{
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bNodeLink *link;
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for(link= ntree->links.first; link; link= link->next) {
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if(link->fromsock==from && link->tosock==to)
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return link;
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if(link->fromsock==to && link->tosock==from) /* hrms? */
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return link;
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}
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return NULL;
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}
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