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Janne Karhu be17466942 Fix for [#27038] Bugs when linking particles/collision/softbody modifiers
* Collision modifiers are disabled here by intention, but particles and softbody were copied the wrong way over :)
* On a further note I don't really get this whole "link modifiers" thing as it just copies the modifiers. As modifiers aren't ID blocks there's no sense in calling this linking!
* Secondly I don't think particles, smoke etc should be considered as modifiers here at all, meaning they shouldn't be linked/copied. These "modifiers" only read the mesh data at a certain location of the stack, but don't actually modify the mesh in any way (more info here http://wiki.blender.org/index.php/User:Jhk#Modifier_Stack_proposal).
2011-04-19 16:30:55 +00:00
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2011-04-18 07:11:40 +00:00
2011-04-10 09:37:04 +00:00
2011-02-25 13:25:53 +00:00