Replace old color pipeline which was supporting linear/sRGB color spaces only with OpenColorIO-based pipeline. This introduces two configurable color spaces: - Input color space for images and movie clips. This space is used to convert images/movies from color space in which file is saved to Blender's linear space (for float images, byte images are not internally converted, only input space is stored for such images and used later). This setting could be found in image/clip data block settings. - Display color space which defines space in which particular display is working. This settings could be found in scene's Color Management panel. When render result is being displayed on the screen, apart from converting image to display space, some additional conversions could happen. This conversions are: - View, which defines tone curve applying before display transformation. These are different ways to view the image on the same display device. For example it could be used to emulate film view on sRGB display. - Exposure affects on image exposure before tone map is applied. - Gamma is post-display gamma correction, could be used to match particular display gamma. - RGB curves are user-defined curves which are applying before display transformation, could be used for different purposes. All this settings by default are only applying on render result and does not affect on other images. If some particular image needs to be affected by this transformation, "View as Render" setting of image data block should be set to truth. Movie clips are always affected by all display transformations. This commit also introduces configurable color space in which sequencer is working. This setting could be found in scene's Color Management panel and it should be used if such stuff as grading needs to be done in color space different from sRGB (i.e. when Film view on sRGB display is use, using VD16 space as sequencer's internal space would make grading working in space which is close to the space using for display). Some technical notes: - Image buffer's float buffer is now always in linear space, even if it was created from 16bit byte images. - Space of byte buffer is stored in image buffer's rect_colorspace property. - Profile of image buffer was removed since it's not longer meaningful. - OpenGL and GLSL is supposed to always work in sRGB space. It is possible to support other spaces, but it's quite large project which isn't so much important. - Legacy Color Management option disabled is emulated by using None display. It could have some regressions, but there's no clear way to avoid them. - If OpenColorIO is disabled on build time, it should make blender behaving in the same way as previous release with color management enabled. More details could be found at this page (more details would be added soon): http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.64/Color_Management -- Thanks to Xavier Thomas, Lukas Toene for initial work on OpenColorIO integration and to Brecht van Lommel for some further development and code/ usecase review!
799 lines
19 KiB
C
799 lines
19 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/blender.c
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* \ingroup bke
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*/
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#ifndef _WIN32
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# include <unistd.h> // for read close
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#else
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# include <io.h> // for open close read
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# define open _open
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# define read _read
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# define close _close
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# define write _write
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#endif
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#include <stdlib.h>
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#include <stdio.h>
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#include <stddef.h>
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#include <string.h>
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#include <fcntl.h> /* for open */
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#include <errno.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_userdef_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_sound_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_bpath.h"
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#include "BLI_dynstr.h"
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#include "BLI_utildefines.h"
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#include "BLI_callbacks.h"
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#include "IMB_imbuf.h"
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#include "IMB_moviecache.h"
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#include "BKE_blender.h"
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#include "BKE_context.h"
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#include "BKE_depsgraph.h"
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#include "BKE_displist.h"
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#include "BKE_global.h"
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#include "BKE_idprop.h"
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#include "BKE_ipo.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_node.h"
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#include "BKE_report.h"
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#include "BKE_scene.h"
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#include "BKE_screen.h"
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#include "BKE_sequencer.h"
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#include "BKE_sound.h"
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#include "RE_pipeline.h"
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#include "BLO_undofile.h"
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#include "BLO_readfile.h"
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#include "BLO_writefile.h"
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#include "RNA_access.h"
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#include "WM_api.h" // XXXXX BAD, very BAD dependency (bad level call) - remove asap, elubie
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#include "IMB_colormanagement.h"
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#ifdef WITH_PYTHON
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# include "BPY_extern.h"
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#endif
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Global G;
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UserDef U;
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/* ListBase = {NULL, NULL}; */
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char versionstr[48] = "";
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/* ********** free ********** */
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/* only to be called on exit blender */
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void free_blender(void)
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{
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/* samples are in a global list..., also sets G.main->sound->sample NULL */
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free_main(G.main);
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G.main = NULL;
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BKE_spacetypes_free(); /* after free main, it uses space callbacks */
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IMB_exit();
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BLI_callback_global_finalize();
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BKE_sequencer_cache_destruct();
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IMB_moviecache_destruct();
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free_nodesystem();
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}
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void initglobals(void)
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{
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memset(&G, 0, sizeof(Global));
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U.savetime = 1;
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G.main = MEM_callocN(sizeof(Main), "initglobals");
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strcpy(G.ima, "//");
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if (BLENDER_SUBVERSION)
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BLI_snprintf(versionstr, sizeof(versionstr), "v%d.%02d.%d", BLENDER_VERSION / 100, BLENDER_VERSION % 100, BLENDER_SUBVERSION);
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else
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BLI_snprintf(versionstr, sizeof(versionstr), "v%d.%02d", BLENDER_VERSION / 100, BLENDER_VERSION % 100);
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#ifdef _WIN32 // FULLSCREEN
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G.windowstate = G_WINDOWSTATE_USERDEF;
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#endif
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G.charstart = 0x0000;
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G.charmin = 0x0000;
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G.charmax = 0xffff;
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#ifndef WITH_PYTHON_SECURITY /* default */
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G.f |= G_SCRIPT_AUTOEXEC;
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#else
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G.f &= ~G_SCRIPT_AUTOEXEC;
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#endif
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}
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/***/
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static void clear_global(void)
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{
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// extern short winqueue_break; /* screen.c */
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free_main(G.main); /* free all lib data */
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// free_vertexpaint();
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G.main = NULL;
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}
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static int clean_paths_visit_cb(void *UNUSED(userdata), char *path_dst, const char *path_src)
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{
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strcpy(path_dst, path_src);
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BLI_clean(path_dst);
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return (strcmp(path_dst, path_src) == 0) ? FALSE : TRUE;
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}
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/* make sure path names are correct for OS */
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static void clean_paths(Main *main)
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{
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Scene *scene;
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BLI_bpath_traverse_main(main, clean_paths_visit_cb, BLI_BPATH_TRAVERSE_SKIP_MULTIFILE, NULL);
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for (scene = main->scene.first; scene; scene = scene->id.next) {
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BLI_clean(scene->r.pic);
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}
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}
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/* context matching */
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/* handle no-ui case */
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/* note, this is called on Undo so any slow conversion functions here
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* should be avoided or check (mode!='u') */
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static void setup_app_data(bContext *C, BlendFileData *bfd, const char *filepath)
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{
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bScreen *curscreen = NULL;
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Scene *curscene = NULL;
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int recover;
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char mode;
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/* 'u' = undo save, 'n' = no UI load */
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if (bfd->main->screen.first == NULL) mode = 'u';
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else if (G.fileflags & G_FILE_NO_UI) mode = 'n';
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else mode = 0;
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recover = (G.fileflags & G_FILE_RECOVER);
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/* Free all render results, without this stale data gets displayed after loading files */
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if (mode != 'u') {
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RE_FreeAllRenderResults();
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}
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/* Only make filepaths compatible when loading for real (not undo) */
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if (mode != 'u') {
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clean_paths(bfd->main);
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}
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/* XXX here the complex windowmanager matching */
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/* no load screens? */
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if (mode) {
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/* comes from readfile.c */
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SWAP(ListBase, G.main->wm, bfd->main->wm);
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SWAP(ListBase, G.main->screen, bfd->main->screen);
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SWAP(ListBase, G.main->script, bfd->main->script);
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/* we re-use current screen */
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curscreen = CTX_wm_screen(C);
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/* but use new Scene pointer */
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curscene = bfd->curscene;
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if (curscene == NULL) curscene = bfd->main->scene.first;
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/* and we enforce curscene to be in current screen */
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if (curscreen) curscreen->scene = curscene; /* can run in bgmode */
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/* clear_global will free G.main, here we can still restore pointers */
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blo_lib_link_screen_restore(bfd->main, curscreen, curscene);
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}
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/* free G.main Main database */
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// CTX_wm_manager_set(C, NULL);
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clear_global();
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/* clear old property update cache, in case some old references are left dangling */
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RNA_property_update_cache_free();
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G.main = bfd->main;
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CTX_data_main_set(C, G.main);
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sound_init_main(G.main);
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if (bfd->user) {
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/* only here free userdef themes... */
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BKE_userdef_free();
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U = *bfd->user;
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MEM_freeN(bfd->user);
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}
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/* case G_FILE_NO_UI or no screens in file */
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if (mode) {
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/* leave entire context further unaltered? */
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CTX_data_scene_set(C, curscene);
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}
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else {
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G.winpos = bfd->winpos;
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G.displaymode = bfd->displaymode;
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G.fileflags = bfd->fileflags;
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CTX_wm_manager_set(C, bfd->main->wm.first);
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CTX_wm_screen_set(C, bfd->curscreen);
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CTX_data_scene_set(C, bfd->curscreen->scene);
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CTX_wm_area_set(C, NULL);
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CTX_wm_region_set(C, NULL);
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CTX_wm_menu_set(C, NULL);
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}
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/* this can happen when active scene was lib-linked, and doesn't exist anymore */
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if (CTX_data_scene(C) == NULL) {
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CTX_data_scene_set(C, bfd->main->scene.first);
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CTX_wm_screen(C)->scene = CTX_data_scene(C);
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curscene = CTX_data_scene(C);
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}
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/* special cases, override loaded flags: */
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if (G.f != bfd->globalf) {
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const int flags_keep = (G_SWAP_EXCHANGE | G_SCRIPT_AUTOEXEC | G_SCRIPT_OVERRIDE_PREF);
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bfd->globalf = (bfd->globalf & ~flags_keep) | (G.f & flags_keep);
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}
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G.f = bfd->globalf;
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#ifdef WITH_PYTHON
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/* let python know about new main */
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BPY_context_update(C);
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#endif
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if (!G.background) {
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//setscreen(G.curscreen);
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}
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/* FIXME: this version patching should really be part of the file-reading code,
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* but we still get too many unrelated data-corruption crashes otherwise... */
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if (G.main->versionfile < 250)
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do_versions_ipos_to_animato(G.main);
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if (recover && bfd->filename[0] && G.relbase_valid) {
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/* in case of autosave or quit.blend, use original filename instead
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* use relbase_valid to make sure the file is saved, else we get <memory2> in the filename */
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filepath = bfd->filename;
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}
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#if 0
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else if (!G.relbase_valid) {
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/* otherwise, use an empty string as filename, rather than <memory2> */
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filepath = "";
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}
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#endif
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/* these are the same at times, should never copy to the same location */
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if (G.main->name != filepath)
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BLI_strncpy(G.main->name, filepath, FILE_MAX);
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/* baseflags, groups, make depsgraph, etc */
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BKE_scene_set_background(G.main, CTX_data_scene(C));
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if (mode != 'u') {
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IMB_colormanagement_check_file_config(G.main);
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}
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MEM_freeN(bfd);
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(void)curscene; /* quiet warning */
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}
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static int handle_subversion_warning(Main *main, ReportList *reports)
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{
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if (main->minversionfile > BLENDER_VERSION ||
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(main->minversionfile == BLENDER_VERSION &&
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main->minsubversionfile > BLENDER_SUBVERSION))
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{
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BKE_reportf(reports, RPT_ERROR, "File written by newer Blender binary: %d.%d, expect loss of data!",
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main->minversionfile, main->minsubversionfile);
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}
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return 1;
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}
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static void keymap_item_free(wmKeyMapItem *kmi)
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{
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if (kmi->properties) {
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IDP_FreeProperty(kmi->properties);
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MEM_freeN(kmi->properties);
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}
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if (kmi->ptr)
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MEM_freeN(kmi->ptr);
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}
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void BKE_userdef_free(void)
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{
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wmKeyMap *km;
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wmKeyMapItem *kmi;
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wmKeyMapDiffItem *kmdi;
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for (km = U.user_keymaps.first; km; km = km->next) {
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for (kmdi = km->diff_items.first; kmdi; kmdi = kmdi->next) {
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if (kmdi->add_item) {
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keymap_item_free(kmdi->add_item);
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MEM_freeN(kmdi->add_item);
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}
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if (kmdi->remove_item) {
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keymap_item_free(kmdi->remove_item);
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MEM_freeN(kmdi->remove_item);
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}
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}
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for (kmi = km->items.first; kmi; kmi = kmi->next)
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keymap_item_free(kmi);
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BLI_freelistN(&km->diff_items);
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BLI_freelistN(&km->items);
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}
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BLI_freelistN(&U.uistyles);
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BLI_freelistN(&U.uifonts);
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BLI_freelistN(&U.themes);
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BLI_freelistN(&U.user_keymaps);
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BLI_freelistN(&U.addons);
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}
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int BKE_read_file(bContext *C, const char *filepath, ReportList *reports)
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{
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BlendFileData *bfd;
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int retval = BKE_READ_FILE_OK;
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if (strstr(filepath, BLENDER_STARTUP_FILE) == NULL) /* don't print user-pref loading */
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printf("read blend: %s\n", filepath);
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bfd = BLO_read_from_file(filepath, reports);
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if (bfd) {
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if (bfd->user) retval = BKE_READ_FILE_OK_USERPREFS;
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if (0 == handle_subversion_warning(bfd->main, reports)) {
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free_main(bfd->main);
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MEM_freeN(bfd);
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bfd = NULL;
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retval = BKE_READ_FILE_FAIL;
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}
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else
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setup_app_data(C, bfd, filepath); // frees BFD
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}
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else
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BKE_reports_prependf(reports, "Loading %s failed: ", filepath);
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return (bfd ? retval : BKE_READ_FILE_FAIL);
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}
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int BKE_read_file_from_memory(bContext *C, char *filebuf, int filelength, ReportList *reports)
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{
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BlendFileData *bfd;
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bfd = BLO_read_from_memory(filebuf, filelength, reports);
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if (bfd)
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setup_app_data(C, bfd, "<memory2>");
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else
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BKE_reports_prepend(reports, "Loading failed: ");
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return (bfd ? 1 : 0);
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}
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/* memfile is the undo buffer */
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int BKE_read_file_from_memfile(bContext *C, MemFile *memfile, ReportList *reports)
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{
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BlendFileData *bfd;
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bfd = BLO_read_from_memfile(CTX_data_main(C), G.main->name, memfile, reports);
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if (bfd)
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setup_app_data(C, bfd, "<memory1>");
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else
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BKE_reports_prepend(reports, "Loading failed: ");
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return (bfd ? 1 : 0);
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}
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|
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/* ***************** testing for break ************* */
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static void (*blender_test_break_cb)(void) = NULL;
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void set_blender_test_break_cb(void (*func)(void) )
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{
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blender_test_break_cb = func;
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}
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int blender_test_break(void)
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{
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if (!G.background) {
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if (blender_test_break_cb)
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blender_test_break_cb();
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}
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return (G.is_break == TRUE);
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}
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|
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|
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/* ***************** GLOBAL UNDO *************** */
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#define UNDO_DISK 0
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typedef struct UndoElem {
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struct UndoElem *next, *prev;
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char str[FILE_MAX];
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char name[BKE_UNDO_STR_MAX];
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MemFile memfile;
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uintptr_t undosize;
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} UndoElem;
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static ListBase undobase = {NULL, NULL};
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static UndoElem *curundo = NULL;
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|
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static int read_undosave(bContext *C, UndoElem *uel)
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{
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|
char mainstr[sizeof(G.main->name)];
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int success = 0, fileflags;
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|
|
/* This is needed so undoing/redoing doesn't crash with threaded previews going */
|
|
WM_jobs_stop_all(CTX_wm_manager(C));
|
|
|
|
BLI_strncpy(mainstr, G.main->name, sizeof(mainstr)); /* temporal store */
|
|
|
|
fileflags = G.fileflags;
|
|
G.fileflags |= G_FILE_NO_UI;
|
|
|
|
if (UNDO_DISK)
|
|
success = (BKE_read_file(C, uel->str, NULL) != BKE_READ_FILE_FAIL);
|
|
else
|
|
success = BKE_read_file_from_memfile(C, &uel->memfile, NULL);
|
|
|
|
/* restore */
|
|
BLI_strncpy(G.main->name, mainstr, sizeof(G.main->name)); /* restore */
|
|
G.fileflags = fileflags;
|
|
|
|
if (success) {
|
|
/* important not to update time here, else non keyed tranforms are lost */
|
|
DAG_on_visible_update(G.main, FALSE);
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
/* name can be a dynamic string */
|
|
void BKE_write_undo(bContext *C, const char *name)
|
|
{
|
|
uintptr_t maxmem, totmem, memused;
|
|
int nr /*, success */ /* UNUSED */;
|
|
UndoElem *uel;
|
|
|
|
if ((U.uiflag & USER_GLOBALUNDO) == 0) {
|
|
return;
|
|
}
|
|
|
|
if (U.undosteps == 0) {
|
|
return;
|
|
}
|
|
|
|
/* remove all undos after (also when curundo == NULL) */
|
|
while (undobase.last != curundo) {
|
|
uel = undobase.last;
|
|
BLI_remlink(&undobase, uel);
|
|
BLO_free_memfile(&uel->memfile);
|
|
MEM_freeN(uel);
|
|
}
|
|
|
|
/* make new */
|
|
curundo = uel = MEM_callocN(sizeof(UndoElem), "undo file");
|
|
BLI_strncpy(uel->name, name, sizeof(uel->name));
|
|
BLI_addtail(&undobase, uel);
|
|
|
|
/* and limit amount to the maximum */
|
|
nr = 0;
|
|
uel = undobase.last;
|
|
while (uel) {
|
|
nr++;
|
|
if (nr == U.undosteps) break;
|
|
uel = uel->prev;
|
|
}
|
|
if (uel) {
|
|
while (undobase.first != uel) {
|
|
UndoElem *first = undobase.first;
|
|
BLI_remlink(&undobase, first);
|
|
/* the merge is because of compression */
|
|
BLO_merge_memfile(&first->memfile, &first->next->memfile);
|
|
MEM_freeN(first);
|
|
}
|
|
}
|
|
|
|
|
|
/* disk save version */
|
|
if (UNDO_DISK) {
|
|
static int counter = 0;
|
|
char filepath[FILE_MAX];
|
|
char numstr[32];
|
|
int fileflags = G.fileflags & ~(G_FILE_HISTORY); /* don't do file history on undo */
|
|
|
|
/* calculate current filepath */
|
|
counter++;
|
|
counter = counter % U.undosteps;
|
|
|
|
BLI_snprintf(numstr, sizeof(numstr), "%d.blend", counter);
|
|
BLI_make_file_string("/", filepath, BLI_temporary_dir(), numstr);
|
|
|
|
/* success = */ /* UNUSED */ BLO_write_file(CTX_data_main(C), filepath, fileflags, NULL, NULL);
|
|
|
|
BLI_strncpy(curundo->str, filepath, sizeof(curundo->str));
|
|
}
|
|
else {
|
|
MemFile *prevfile = NULL;
|
|
|
|
if (curundo->prev) prevfile = &(curundo->prev->memfile);
|
|
|
|
memused = MEM_get_memory_in_use();
|
|
/* success = */ /* UNUSED */ BLO_write_file_mem(CTX_data_main(C), prevfile, &curundo->memfile, G.fileflags);
|
|
curundo->undosize = MEM_get_memory_in_use() - memused;
|
|
}
|
|
|
|
if (U.undomemory != 0) {
|
|
/* limit to maximum memory (afterwards, we can't know in advance) */
|
|
totmem = 0;
|
|
maxmem = ((uintptr_t)U.undomemory) * 1024 * 1024;
|
|
|
|
/* keep at least two (original + other) */
|
|
uel = undobase.last;
|
|
while (uel && uel->prev) {
|
|
totmem += uel->undosize;
|
|
if (totmem > maxmem) break;
|
|
uel = uel->prev;
|
|
}
|
|
|
|
if (uel) {
|
|
if (uel->prev && uel->prev->prev)
|
|
uel = uel->prev;
|
|
|
|
while (undobase.first != uel) {
|
|
UndoElem *first = undobase.first;
|
|
BLI_remlink(&undobase, first);
|
|
/* the merge is because of compression */
|
|
BLO_merge_memfile(&first->memfile, &first->next->memfile);
|
|
MEM_freeN(first);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* 1= an undo, -1 is a redo. we have to make sure 'curundo' remains at current situation */
|
|
void BKE_undo_step(bContext *C, int step)
|
|
{
|
|
|
|
if (step == 0) {
|
|
read_undosave(C, curundo);
|
|
}
|
|
else if (step == 1) {
|
|
/* curundo should never be NULL, after restart or load file it should call undo_save */
|
|
if (curundo == NULL || curundo->prev == NULL) ; // XXX error("No undo available");
|
|
else {
|
|
if (G.debug & G_DEBUG) printf("undo %s\n", curundo->name);
|
|
curundo = curundo->prev;
|
|
read_undosave(C, curundo);
|
|
}
|
|
}
|
|
else {
|
|
/* curundo has to remain current situation! */
|
|
|
|
if (curundo == NULL || curundo->next == NULL) ; // XXX error("No redo available");
|
|
else {
|
|
read_undosave(C, curundo->next);
|
|
curundo = curundo->next;
|
|
if (G.debug & G_DEBUG) printf("redo %s\n", curundo->name);
|
|
}
|
|
}
|
|
}
|
|
|
|
void BKE_reset_undo(void)
|
|
{
|
|
UndoElem *uel;
|
|
|
|
uel = undobase.first;
|
|
while (uel) {
|
|
BLO_free_memfile(&uel->memfile);
|
|
uel = uel->next;
|
|
}
|
|
|
|
BLI_freelistN(&undobase);
|
|
curundo = NULL;
|
|
}
|
|
|
|
/* based on index nr it does a restore */
|
|
void BKE_undo_number(bContext *C, int nr)
|
|
{
|
|
curundo = BLI_findlink(&undobase, nr);
|
|
BKE_undo_step(C, 0);
|
|
}
|
|
|
|
/* go back to the last occurance of name in stack */
|
|
void BKE_undo_name(bContext *C, const char *name)
|
|
{
|
|
UndoElem *uel = BLI_rfindstring(&undobase, name, offsetof(UndoElem, name));
|
|
|
|
if (uel && uel->prev) {
|
|
curundo = uel->prev;
|
|
BKE_undo_step(C, 0);
|
|
}
|
|
}
|
|
|
|
/* name optional */
|
|
int BKE_undo_valid(const char *name)
|
|
{
|
|
if (name) {
|
|
UndoElem *uel = BLI_rfindstring(&undobase, name, offsetof(UndoElem, name));
|
|
return uel && uel->prev;
|
|
}
|
|
|
|
return undobase.last != undobase.first;
|
|
}
|
|
|
|
/* get name of undo item, return null if no item with this index */
|
|
/* if active pointer, set it to 1 if true */
|
|
const char *BKE_undo_get_name(int nr, int *active)
|
|
{
|
|
UndoElem *uel = BLI_findlink(&undobase, nr);
|
|
|
|
if (active) *active = 0;
|
|
|
|
if (uel) {
|
|
if (active && uel == curundo)
|
|
*active = 1;
|
|
return uel->name;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
char *BKE_undo_menu_string(void)
|
|
{
|
|
UndoElem *uel;
|
|
DynStr *ds = BLI_dynstr_new();
|
|
char *menu;
|
|
|
|
BLI_dynstr_append(ds, "Global Undo History %t");
|
|
|
|
for (uel = undobase.first; uel; uel = uel->next) {
|
|
BLI_dynstr_append(ds, "|");
|
|
BLI_dynstr_append(ds, uel->name);
|
|
}
|
|
|
|
menu = BLI_dynstr_get_cstring(ds);
|
|
BLI_dynstr_free(ds);
|
|
|
|
return menu;
|
|
}
|
|
|
|
/* saves quit.blend */
|
|
void BKE_undo_save_quit(void)
|
|
{
|
|
UndoElem *uel;
|
|
MemFileChunk *chunk;
|
|
char str[FILE_MAX];
|
|
const int flag = O_BINARY + O_WRONLY + O_CREAT + O_TRUNC + O_EXCL;
|
|
int file;
|
|
|
|
if ((U.uiflag & USER_GLOBALUNDO) == 0) {
|
|
return;
|
|
}
|
|
|
|
uel = curundo;
|
|
if (uel == NULL) {
|
|
fprintf(stderr, "No undo buffer to save recovery file\n");
|
|
return;
|
|
}
|
|
|
|
/* no undo state to save */
|
|
if (undobase.first == undobase.last) {
|
|
return;
|
|
}
|
|
|
|
/* save the undo state as quit.blend */
|
|
BLI_make_file_string("/", str, BLI_temporary_dir(), "quit.blend");
|
|
|
|
/* first try create the file, if it exists call without 'O_CREAT',
|
|
* to avoid writing to a symlink - use 'O_EXCL' (CVE-2008-1103) */
|
|
errno = 0;
|
|
file = BLI_open(str, flag, 0666);
|
|
if (file == -1) {
|
|
if (errno == EEXIST) {
|
|
errno = 0;
|
|
file = BLI_open(str, flag & ~O_CREAT, 0666);
|
|
}
|
|
}
|
|
|
|
if (file == -1) {
|
|
fprintf(stderr, "Unable to save '%s': %s\n",
|
|
str, errno ? strerror(errno) : "Unknown error opening file");
|
|
return;
|
|
}
|
|
|
|
for (chunk = uel->memfile.chunks.first; chunk; chunk = chunk->next) {
|
|
if (write(file, chunk->buf, chunk->size) != chunk->size) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
close(file);
|
|
|
|
if (chunk) {
|
|
fprintf(stderr, "Unable to save '%s': %s\n",
|
|
str, errno ? strerror(errno) : "Unknown error writing file");
|
|
}
|
|
else {
|
|
printf("Saved session recovery to '%s'\n", str);
|
|
}
|
|
}
|
|
|
|
/* sets curscene */
|
|
Main *BKE_undo_get_main(Scene **scene)
|
|
{
|
|
Main *mainp = NULL;
|
|
BlendFileData *bfd = BLO_read_from_memfile(G.main, G.main->name, &curundo->memfile, NULL);
|
|
|
|
if (bfd) {
|
|
mainp = bfd->main;
|
|
if (scene)
|
|
*scene = bfd->curscene;
|
|
|
|
MEM_freeN(bfd);
|
|
}
|
|
|
|
return mainp;
|
|
}
|
|
|