https://projects.blender.org/tracker/index.php?func=detail&aid=4188&group_id=9&atid=127 * Sped up export of UV coords, * Use Mesh instead of NMesh * Use BPyMesh GetMeshFromObject so correct object materials are exported as well as modifiers applied.
https://projects.blender.org/tracker/index.php?func=detail&aid=4188&group_id=9&atid=127 * Sped up export of UV coords, * Use Mesh instead of NMesh * Use BPyMesh GetMeshFromObject so correct object materials are exported as well as modifiers applied.