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bfe5ae9ff12daff1f12266170465c234034735ca
test
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Xavier Thomas
bfe5ae9ff1
Compositor: Add an option to select the YCbCR conversion mode for the YCbCR combine/separate nodes.
2010-12-13 21:17:00 +00:00
..
blender
Compositor: Add an option to select the YCbCR conversion mode for the YCbCR combine/separate nodes.
2010-12-13 21:17:00 +00:00
blenderplayer
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
creator
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
darwin
darwin Makefiles: copy release scripts and python modules to where blender looks for them,
2010-10-14 19:30:55 +00:00
gameengine
BGE BugFix: [
#25106
] modelview matrix incorrect after using VideoTexture - affecting mouse.position. Patch by Benoit Bolsee (ben2610)
2010-12-11 00:04:01 +00:00
icons
Windows Icons:
2010-09-05 07:08:21 +00:00
kernel
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
CMakeLists.txt
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
Makefile
Reorder library linking.
2010-11-11 06:22:55 +00:00
SConscript
dont build blender/kernel if the game engines disabled.
2010-10-31 00:56:46 +00:00