Files
test/source
Lukas Tönne c220e45282 Fix: Geometry Nodes: Grid converter for float3 returns uniform vector
The constructor used here was the `openvdb::Vec3f(float)` variant which
produces an incorrect uniform `(x,x,x)` vector instead of `(x,y,z)`.

Pull Request: https://projects.blender.org/blender/blender/pulls/137714
2025-04-18 15:38:01 +02:00
..