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c22c2ff060a27bcd565f84233d2bbfa968b00a3f
test/source/blender/nodes
History
Brecht Van Lommel 7613ffc944 Cycles: switch to squared roughness convention for all nodes.
This was already done for the Principled BSDF to be compatible with typical
baked roughness maps in PBR workflows.
2018-03-10 18:05:01 +01:00
..
composite
(Nodes) Display image name if any in the Image and Texture Image node title
2018-01-07 22:29:25 +01:00
intern
Fix old files with changed node socket type not loading correctly.
2018-01-20 22:42:59 +01:00
shader
Cycles: switch to squared roughness convention for all nodes.
2018-03-10 18:05:01 +01:00
texture
Cleanup: rename BLI_thread.h API
2018-02-16 01:13:46 +11:00
CMakeLists.txt
Cycles: add Principled Volume shader.
2018-02-23 18:57:58 +01:00
NOD_common.h
correct include guards and add checks in check_style_c.py for them.
2013-09-19 23:17:52 +00:00
NOD_composite.h
Render API/Cycles: Identify Render Passes by their name instead of a type flag
2017-05-03 16:44:52 +02:00
NOD_shader.h
Cycles: add Principled Volume shader.
2018-02-23 18:57:58 +01:00
NOD_socket.h
Cleanup: redundant struct declarations
2015-03-29 03:56:39 +11:00
NOD_static_types.h
Cycles: add Principled Volume shader.
2018-02-23 18:57:58 +01:00
NOD_texture.h
Removed some unused old function declarations for loop node register, awkward that this is still there ...
2013-09-02 10:34:27 +00:00
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