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c2bc82c9fcd14bcaec14e54c867757baa45b52d6
test
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Campbell Barton
221187bcbd
comment assert and ensure meshes are always calculated with CD_MASK_BAREMESH, scene->customdata_mask should be corrected in background mode but for now this is ok.
2011-01-04 12:31:42 +00:00
..
blender
comment assert and ensure meshes are always calculated with CD_MASK_BAREMESH, scene->customdata_mask should be corrected in background mode but for now this is ok.
2011-01-04 12:31:42 +00:00
blenderplayer
remove rna func scene.collada_export(), export functions dont exist for any other formats, calling operators should suffice.
2011-01-03 07:42:30 +00:00
creator
Compact -I paths in makefiles for more readble files/output.
2010-12-22 22:15:20 +00:00
darwin
darwin Makefiles: copy release scripts and python modules to where blender looks for them,
2010-10-14 19:30:55 +00:00
gameengine
Fix to make two-side texface option work with modifiers in the BGE. However, there appear to be some issues when a mesh has mixed two-side and non two-side faces. I think it's a problem in the converter and possibly related to this bug:
https://projects.blender.org/tracker/index.php?func=detail&aid=24948&group_id=9&atid=306
2011-01-04 07:43:32 +00:00
icons
Windows Icons:
2010-09-05 07:08:21 +00:00
kernel
rename blenderlib to blender_add_lib
2010-12-22 23:09:30 +00:00
CMakeLists.txt
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
Makefile
Reorder library linking.
2010-11-11 06:22:55 +00:00
SConscript
dont build blender/kernel if the game engines disabled.
2010-10-31 00:56:46 +00:00