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c334c00995ebaed57b0ae106937e31afa2331db3
test/source/gameengine/Rasterizer/RAS_OpenGLRasterizer
History
Kester Maddock 3b91ea4309 Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial.
Make game engine materials use Zoffs in Materials.
Added Python material hooks.
2005-01-16 06:02:06 +00:00
..
EXT_separate_specular_color.h
Add the separate spec colour definitions!
2004-06-07 11:57:10 +00:00
Makefile
Initial revision
2002-10-12 11:37:38 +00:00
mkglext.py
Lighting updates:
2004-06-07 11:01:31 +00:00
RAS_GLExtensionManager.cpp
OK, the game engine has been un-buildable on irix for long enough
2004-07-16 01:31:25 +00:00
RAS_GLExtensionManager.h
OK, the game engine has been un-buildable on irix for long enough
2004-07-16 01:31:25 +00:00
RAS_OpenGLRasterizer.cpp
Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial.
2005-01-16 06:02:06 +00:00
RAS_OpenGLRasterizer.h
Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial.
2005-01-16 06:02:06 +00:00
RAS_VAOpenGLRasterizer.cpp
More warning cleanups...
2005-01-03 18:05:24 +00:00
RAS_VAOpenGLRasterizer.h
Fix blenderplayer command line option parsing.
2004-08-10 11:34:12 +00:00
SConscript
Added #!/usr/bin/python standard script identifier to the start of SConscript files.
2004-05-16 13:07:20 +00:00
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