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- Made settings for tracking non-animatable.
- Fixed crash when enabling/disabling markers from
"Specials" menu.
- Translate all coords to make first reconstructed camera
be at position (0,0,0).
- Blender's camera now affects on reconstructed data.
Bundles are "parented" to active scene camera. So now
bundles' could could be scaled and rotated when camera
is rotating/scaling.