50 lines
1023 B
C++
50 lines
1023 B
C++
/* SPDX-FileCopyrightText: 2011 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "COM_SingleThreadedOperation.h"
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namespace blender::compositor {
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SingleThreadedOperation::SingleThreadedOperation()
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{
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cached_instance_ = nullptr;
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flags_.complex = true;
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flags_.single_threaded = true;
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}
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void SingleThreadedOperation::init_execution()
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{
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init_mutex();
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}
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void SingleThreadedOperation::execute_pixel(float output[4], int x, int y, void * /*data*/)
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{
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cached_instance_->read_no_check(output, x, y);
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}
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void SingleThreadedOperation::deinit_execution()
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{
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deinit_mutex();
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if (cached_instance_) {
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delete cached_instance_;
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cached_instance_ = nullptr;
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}
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}
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void *SingleThreadedOperation::initialize_tile_data(rcti *rect)
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{
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if (cached_instance_) {
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return cached_instance_;
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}
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lock_mutex();
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if (cached_instance_ == nullptr) {
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//
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cached_instance_ = create_memory_buffer(rect);
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}
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unlock_mutex();
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return cached_instance_;
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}
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} // namespace blender::compositor
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