This website requires JavaScript.
Explore
Help
Register
Sign In
griefith
/
test
Watch
1
Star
0
Fork
0
You've already forked test
Code
Issues
Pull Requests
Actions
1
Packages
Projects
Releases
Wiki
Activity
Files
c509f687ca1b8ae58d0286afde49e59ea5556551
test
/
source
History
Lukas Toenne
c509f687ca
Avoid invalid delete call when loading multilayer EXR files with that don't fit the Blender pass naming scheme. If the imb_exr_begin_read_mem function fails reading the EXR (e.g. because of too many channels per pass) it deletes the file internally, leading to segfault on second delete.
2012-04-16 11:57:22 +00:00
..
blender
Avoid invalid delete call when loading multilayer EXR files with that don't fit the Blender pass naming scheme. If the imb_exr_begin_read_mem function fails reading the EXR (e.g. because of too many channels per pass) it deletes the file internally, leading to segfault on second delete.
2012-04-16 11:57:22 +00:00
blenderplayer
Fix blenderplayer compile.
2012-04-04 10:55:55 +00:00
creator
make scanfill threadsafe (wasnt threadsafe before BMesh merge but before the merge it didn't need to be) - now rendering uses its better if its threadsafe.
2012-04-16 06:48:57 +00:00
darwin
replace former applescript with an editable one
2011-10-19 19:15:35 +00:00
gameengine
BGE bug
#30555
: crash in Replace Mesh when physics shape is triangle mesh and new mesh has no collision faces. The fix consists in keeping the previous physics shape, which is not quite correct, but the situation is unusual anyway.
2012-04-15 12:49:34 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
spelling cleanup
2012-03-18 07:38:51 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list:
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00