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test/source
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Lukas Toenne 69e72ea427 Removed the internal_select parameter from ntreeCopyTree. This was used just in one place when duplicating nodes, which is not an actual copying of the tree. The node duplicate operator now copies selected nodes itself.
2011-02-11 09:37:58 +00:00
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blender
Removed the internal_select parameter from ntreeCopyTree. This was used just in one place when duplicating nodes, which is not an actual copying of the tree. The node duplicate operator now copies selected nodes itself.
2011-02-11 09:37:58 +00:00
blenderplayer
Todo issue: sculpting on deformed mesh
2011-01-31 20:02:51 +00:00
creator
ignore __pycache__ dir for scons and cmake installation (py3.2 caches modules here).
2011-02-09 00:45:16 +00:00
darwin
remove nan-makefiles
2011-01-30 15:29:22 +00:00
gameengine
BGE: frame start/end in action/fcurves/shapekey to support floats
2011-02-11 00:03:26 +00:00
icons
remove nan-makefiles
2011-01-30 15:29:22 +00:00
kernel
remove nan-makefiles
2011-01-30 15:29:22 +00:00
tests
fix [#26003] Twice applied modifier with Convert to mesh with several multi-user objects
2011-02-10 04:48:49 +00:00
CMakeLists.txt
- fix problem with cmake, windows 'RelWithDebInfo' target, was giving error: "ImportError: No module named _socket" because of copying wrong files over.
2011-01-23 11:42:29 +00:00
SConscript
dont build blender/kernel if the game engines disabled.
2010-10-31 00:56:46 +00:00
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