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Philipp Oeser c5538b6851 Fix #115657 : Bone's tail is still selected after invert selection
The whole logic of selecting a parent bone's tip when selecting a bone
should only happen when they are actually **connected**
(BONE_CONNECTED), same as when picking a bone in the UI
(`ED_armature_edit_select_pick_bone`).

Pull Request: https://projects.blender.org/blender/blender/pulls/115663
2023-12-05 14:08:07 +01:00
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