Files
test/source/blender/python/intern/bpy_app_sdl.cc
Campbell Barton c6afb0e270 Core: remove sdlew/WITH_SDL_DYNLOAD & disable SDL by default
Disable dynamic SDL loading as well as disable SDL for release builds.

This was only used for audio output which can already use OpenAL
if there are back-ends not natively supported by Blender.

- Remove extern/sdlew/
- Remove the WITH_SDL_DYNLOAD build option.
- Remove `bpy.app.sdl.available`.

Ref !127554
2024-09-13 22:44:35 +10:00

108 lines
2.6 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup pythonintern
*/
#include "BLI_utildefines.h"
#include <Python.h>
#include "bpy_app_sdl.h"
#include "../generic/py_capi_utils.h"
#ifdef WITH_SDL
/* SDL force defines __SSE__ and __SSE2__ flags, which generates warnings
* because we pass those defines via command line as well. For until there's
* proper `ifndef` added to SDL headers we ignore the redefinition warning.
*/
# ifdef _MSC_VER
# pragma warning(push)
# pragma warning(disable : 4005)
# endif
# include "SDL.h"
# ifdef _MSC_VER
# pragma warning(pop)
# endif
#endif
static PyTypeObject BlenderAppSDLType;
static PyStructSequence_Field app_sdl_info_fields[] = {
{"supported", ("Boolean, True when Blender is built with SDL support")},
{"version", ("The SDL version as a tuple of 3 numbers")},
{"version_string", ("The SDL version formatted as a string")},
{nullptr},
};
static PyStructSequence_Desc app_sdl_info_desc = {
/*name*/ "bpy.app.sdl",
/*doc*/ "This module contains information about SDL blender is linked against",
/*fields*/ app_sdl_info_fields,
/*n_in_sequence*/ ARRAY_SIZE(app_sdl_info_fields) - 1,
};
static PyObject *make_sdl_info()
{
PyObject *sdl_info;
int pos = 0;
#ifdef WITH_SDL
SDL_version version = {0, 0, 0};
#endif
sdl_info = PyStructSequence_New(&BlenderAppSDLType);
if (sdl_info == nullptr) {
return nullptr;
}
#define SetStrItem(str) PyStructSequence_SET_ITEM(sdl_info, pos++, PyUnicode_FromString(str))
#define SetObjItem(obj) PyStructSequence_SET_ITEM(sdl_info, pos++, obj)
#ifdef WITH_SDL
SetObjItem(PyBool_FromLong(1));
# if SDL_MAJOR_VERSION >= 2
SDL_GetVersion(&version);
# else
SDL_VERSION(&version);
# endif
SetObjItem(PyC_Tuple_Pack_I32({version.major, version.minor, version.patch}));
SetObjItem(PyUnicode_FromFormat("%d.%d.%d", version.major, version.minor, version.patch));
#else /* WITH_SDL=OFF */
SetObjItem(PyBool_FromLong(0));
SetObjItem(PyC_Tuple_Pack_I32({0, 0, 0}));
SetStrItem("Unknown");
#endif
if (UNLIKELY(PyErr_Occurred())) {
Py_DECREF(sdl_info);
return nullptr;
}
#undef SetStrItem
#undef SetObjItem
return sdl_info;
}
PyObject *BPY_app_sdl_struct()
{
PyObject *ret;
PyStructSequence_InitType(&BlenderAppSDLType, &app_sdl_info_desc);
ret = make_sdl_info();
/* prevent user from creating new instances */
BlenderAppSDLType.tp_init = nullptr;
BlenderAppSDLType.tp_new = nullptr;
/* Without this we can't do `set(sys.modules)` #29635. */
BlenderAppSDLType.tp_hash = (hashfunc)_Py_HashPointer;
return ret;
}