A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.
This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.
Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.
Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:
https://reuse.software/faq/
528 lines
18 KiB
C++
528 lines
18 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Foundation
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
#include "BKE_node.hh"
|
|
#include "BKE_node_runtime.hh"
|
|
|
|
#include "DNA_node_types.h"
|
|
|
|
#include "BLI_function_ref.hh"
|
|
#include "BLI_stack.hh"
|
|
#include "BLI_task.hh"
|
|
#include "BLI_timeit.hh"
|
|
|
|
#include "NOD_geometry_nodes_lazy_function.hh"
|
|
|
|
namespace blender::bke::node_tree_runtime {
|
|
|
|
void preprocess_geometry_node_tree_for_evaluation(bNodeTree &tree_cow)
|
|
{
|
|
BLI_assert(tree_cow.type == NTREE_GEOMETRY);
|
|
/* Rebuild geometry nodes lazy function graph. */
|
|
tree_cow.runtime->geometry_nodes_lazy_function_graph_info.reset();
|
|
blender::nodes::ensure_geometry_nodes_lazy_function_graph(tree_cow);
|
|
}
|
|
|
|
static void update_interface_sockets(const bNodeTree &ntree)
|
|
{
|
|
bNodeTreeRuntime &tree_runtime = *ntree.runtime;
|
|
tree_runtime.interface_inputs = ntree.inputs;
|
|
tree_runtime.interface_outputs = ntree.outputs;
|
|
}
|
|
|
|
static void update_node_vector(const bNodeTree &ntree)
|
|
{
|
|
bNodeTreeRuntime &tree_runtime = *ntree.runtime;
|
|
const Span<bNode *> nodes = tree_runtime.nodes_by_id;
|
|
tree_runtime.group_nodes.clear();
|
|
tree_runtime.has_undefined_nodes_or_sockets = false;
|
|
for (const int i : nodes.index_range()) {
|
|
bNode &node = *nodes[i];
|
|
node.runtime->index_in_tree = i;
|
|
node.runtime->owner_tree = const_cast<bNodeTree *>(&ntree);
|
|
tree_runtime.has_undefined_nodes_or_sockets |= node.typeinfo == &bke::NodeTypeUndefined;
|
|
if (node.is_group()) {
|
|
tree_runtime.group_nodes.append(&node);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void update_link_vector(const bNodeTree &ntree)
|
|
{
|
|
bNodeTreeRuntime &tree_runtime = *ntree.runtime;
|
|
tree_runtime.links.clear();
|
|
LISTBASE_FOREACH (bNodeLink *, link, &ntree.links) {
|
|
/* Check that the link connects nodes within this tree. */
|
|
BLI_assert(tree_runtime.nodes_by_id.contains(link->fromnode));
|
|
BLI_assert(tree_runtime.nodes_by_id.contains(link->tonode));
|
|
|
|
tree_runtime.links.append(link);
|
|
}
|
|
}
|
|
|
|
static void update_socket_vectors_and_owner_node(const bNodeTree &ntree)
|
|
{
|
|
bNodeTreeRuntime &tree_runtime = *ntree.runtime;
|
|
tree_runtime.sockets.clear();
|
|
tree_runtime.input_sockets.clear();
|
|
tree_runtime.output_sockets.clear();
|
|
for (bNode *node : tree_runtime.nodes_by_id) {
|
|
bNodeRuntime &node_runtime = *node->runtime;
|
|
node_runtime.inputs.clear();
|
|
node_runtime.outputs.clear();
|
|
LISTBASE_FOREACH (bNodeSocket *, socket, &node->inputs) {
|
|
socket->runtime->index_in_node = node_runtime.inputs.append_and_get_index(socket);
|
|
socket->runtime->index_in_all_sockets = tree_runtime.sockets.append_and_get_index(socket);
|
|
socket->runtime->index_in_inout_sockets = tree_runtime.input_sockets.append_and_get_index(
|
|
socket);
|
|
socket->runtime->owner_node = node;
|
|
tree_runtime.has_undefined_nodes_or_sockets |= socket->typeinfo ==
|
|
&bke::NodeSocketTypeUndefined;
|
|
}
|
|
LISTBASE_FOREACH (bNodeSocket *, socket, &node->outputs) {
|
|
socket->runtime->index_in_node = node_runtime.outputs.append_and_get_index(socket);
|
|
socket->runtime->index_in_all_sockets = tree_runtime.sockets.append_and_get_index(socket);
|
|
socket->runtime->index_in_inout_sockets = tree_runtime.output_sockets.append_and_get_index(
|
|
socket);
|
|
socket->runtime->owner_node = node;
|
|
tree_runtime.has_undefined_nodes_or_sockets |= socket->typeinfo ==
|
|
&bke::NodeSocketTypeUndefined;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void update_internal_link_inputs(const bNodeTree &ntree)
|
|
{
|
|
bNodeTreeRuntime &tree_runtime = *ntree.runtime;
|
|
for (bNode *node : tree_runtime.nodes_by_id) {
|
|
for (bNodeSocket *socket : node->runtime->outputs) {
|
|
socket->runtime->internal_link_input = nullptr;
|
|
}
|
|
for (bNodeLink &link : node->runtime->internal_links) {
|
|
link.tosock->runtime->internal_link_input = link.fromsock;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void update_directly_linked_links_and_sockets(const bNodeTree &ntree)
|
|
{
|
|
bNodeTreeRuntime &tree_runtime = *ntree.runtime;
|
|
for (bNode *node : tree_runtime.nodes_by_id) {
|
|
for (bNodeSocket *socket : node->runtime->inputs) {
|
|
socket->runtime->directly_linked_links.clear();
|
|
socket->runtime->directly_linked_sockets.clear();
|
|
}
|
|
for (bNodeSocket *socket : node->runtime->outputs) {
|
|
socket->runtime->directly_linked_links.clear();
|
|
socket->runtime->directly_linked_sockets.clear();
|
|
}
|
|
node->runtime->has_available_linked_inputs = false;
|
|
node->runtime->has_available_linked_outputs = false;
|
|
}
|
|
for (bNodeLink *link : tree_runtime.links) {
|
|
link->fromsock->runtime->directly_linked_links.append(link);
|
|
link->fromsock->runtime->directly_linked_sockets.append(link->tosock);
|
|
link->tosock->runtime->directly_linked_links.append(link);
|
|
if (link->is_available()) {
|
|
link->fromnode->runtime->has_available_linked_outputs = true;
|
|
link->tonode->runtime->has_available_linked_inputs = true;
|
|
}
|
|
}
|
|
for (bNodeSocket *socket : tree_runtime.input_sockets) {
|
|
if (socket->flag & SOCK_MULTI_INPUT) {
|
|
std::sort(socket->runtime->directly_linked_links.begin(),
|
|
socket->runtime->directly_linked_links.end(),
|
|
[&](const bNodeLink *a, const bNodeLink *b) {
|
|
return a->multi_input_socket_index > b->multi_input_socket_index;
|
|
});
|
|
}
|
|
}
|
|
for (bNodeSocket *socket : tree_runtime.input_sockets) {
|
|
for (bNodeLink *link : socket->runtime->directly_linked_links) {
|
|
/* Do this after sorting the input links. */
|
|
socket->runtime->directly_linked_sockets.append(link->fromsock);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void find_logical_origins_for_socket_recursive(
|
|
bNodeSocket &input_socket,
|
|
bool only_follow_first_input_link,
|
|
Vector<bNodeSocket *, 16> &sockets_in_current_chain,
|
|
Vector<bNodeSocket *> &r_logical_origins,
|
|
Vector<bNodeSocket *> &r_skipped_origins)
|
|
{
|
|
if (sockets_in_current_chain.contains(&input_socket)) {
|
|
/* Protect against reroute recursions. */
|
|
return;
|
|
}
|
|
sockets_in_current_chain.append(&input_socket);
|
|
|
|
Span<bNodeLink *> links_to_check = input_socket.runtime->directly_linked_links;
|
|
if (only_follow_first_input_link) {
|
|
links_to_check = links_to_check.take_front(1);
|
|
}
|
|
for (bNodeLink *link : links_to_check) {
|
|
if (link->is_muted()) {
|
|
continue;
|
|
}
|
|
if (!link->is_available()) {
|
|
continue;
|
|
}
|
|
bNodeSocket &origin_socket = *link->fromsock;
|
|
bNode &origin_node = *link->fromnode;
|
|
if (!origin_socket.is_available()) {
|
|
/* Non available sockets are ignored. */
|
|
continue;
|
|
}
|
|
if (origin_node.type == NODE_REROUTE) {
|
|
bNodeSocket &reroute_input = *origin_node.runtime->inputs[0];
|
|
bNodeSocket &reroute_output = *origin_node.runtime->outputs[0];
|
|
r_skipped_origins.append(&reroute_input);
|
|
r_skipped_origins.append(&reroute_output);
|
|
find_logical_origins_for_socket_recursive(
|
|
reroute_input, false, sockets_in_current_chain, r_logical_origins, r_skipped_origins);
|
|
continue;
|
|
}
|
|
if (origin_node.is_muted()) {
|
|
if (bNodeSocket *mute_input = origin_socket.runtime->internal_link_input) {
|
|
r_skipped_origins.append(&origin_socket);
|
|
r_skipped_origins.append(mute_input);
|
|
find_logical_origins_for_socket_recursive(
|
|
*mute_input, true, sockets_in_current_chain, r_logical_origins, r_skipped_origins);
|
|
}
|
|
continue;
|
|
}
|
|
r_logical_origins.append(&origin_socket);
|
|
}
|
|
|
|
sockets_in_current_chain.pop_last();
|
|
}
|
|
|
|
static void update_logical_origins(const bNodeTree &ntree)
|
|
{
|
|
bNodeTreeRuntime &tree_runtime = *ntree.runtime;
|
|
Span<bNode *> nodes = tree_runtime.nodes_by_id;
|
|
threading::parallel_for(nodes.index_range(), 128, [&](const IndexRange range) {
|
|
for (const int i : range) {
|
|
bNode &node = *nodes[i];
|
|
for (bNodeSocket *socket : node.runtime->inputs) {
|
|
Vector<bNodeSocket *, 16> sockets_in_current_chain;
|
|
socket->runtime->logically_linked_sockets.clear();
|
|
socket->runtime->logically_linked_skipped_sockets.clear();
|
|
find_logical_origins_for_socket_recursive(
|
|
*socket,
|
|
false,
|
|
sockets_in_current_chain,
|
|
socket->runtime->logically_linked_sockets,
|
|
socket->runtime->logically_linked_skipped_sockets);
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
static void update_nodes_by_type(const bNodeTree &ntree)
|
|
{
|
|
bNodeTreeRuntime &tree_runtime = *ntree.runtime;
|
|
tree_runtime.nodes_by_type.clear();
|
|
for (bNode *node : tree_runtime.nodes_by_id) {
|
|
tree_runtime.nodes_by_type.add(node->typeinfo, node);
|
|
}
|
|
}
|
|
|
|
static void update_sockets_by_identifier(const bNodeTree &ntree)
|
|
{
|
|
bNodeTreeRuntime &tree_runtime = *ntree.runtime;
|
|
Span<bNode *> nodes = tree_runtime.nodes_by_id;
|
|
threading::parallel_for(nodes.index_range(), 128, [&](const IndexRange range) {
|
|
for (bNode *node : nodes.slice(range)) {
|
|
node->runtime->inputs_by_identifier.clear();
|
|
node->runtime->outputs_by_identifier.clear();
|
|
for (bNodeSocket *socket : node->runtime->inputs) {
|
|
node->runtime->inputs_by_identifier.add_new(socket->identifier, socket);
|
|
}
|
|
for (bNodeSocket *socket : node->runtime->outputs) {
|
|
node->runtime->outputs_by_identifier.add_new(socket->identifier, socket);
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
enum class ToposortDirection {
|
|
LeftToRight,
|
|
RightToLeft,
|
|
};
|
|
|
|
struct ToposortNodeState {
|
|
bool is_done = false;
|
|
bool is_in_stack = false;
|
|
};
|
|
|
|
static Vector<const bNode *> get_implicit_origin_nodes(const bNodeTree &ntree, bNode &node)
|
|
{
|
|
Vector<const bNode *> origin_nodes;
|
|
if (node.type == GEO_NODE_SIMULATION_OUTPUT) {
|
|
for (const bNode *sim_input_node :
|
|
ntree.runtime->nodes_by_type.lookup(nodeTypeFind("GeometryNodeSimulationInput")))
|
|
{
|
|
const auto &storage = *static_cast<const NodeGeometrySimulationInput *>(
|
|
sim_input_node->storage);
|
|
if (storage.output_node_id == node.identifier) {
|
|
origin_nodes.append(sim_input_node);
|
|
}
|
|
}
|
|
}
|
|
return origin_nodes;
|
|
}
|
|
|
|
static Vector<const bNode *> get_implicit_target_nodes(const bNodeTree &ntree, bNode &node)
|
|
{
|
|
Vector<const bNode *> target_nodes;
|
|
if (node.type == GEO_NODE_SIMULATION_INPUT) {
|
|
const auto &storage = *static_cast<const NodeGeometrySimulationInput *>(node.storage);
|
|
if (const bNode *sim_output_node = ntree.node_by_id(storage.output_node_id)) {
|
|
target_nodes.append(sim_output_node);
|
|
}
|
|
}
|
|
return target_nodes;
|
|
}
|
|
|
|
static void toposort_from_start_node(const bNodeTree &ntree,
|
|
const ToposortDirection direction,
|
|
bNode &start_node,
|
|
MutableSpan<ToposortNodeState> node_states,
|
|
Vector<bNode *> &r_sorted_nodes,
|
|
bool &r_cycle_detected)
|
|
{
|
|
struct Item {
|
|
bNode *node;
|
|
int socket_index = 0;
|
|
int link_index = 0;
|
|
int implicit_link_index = 0;
|
|
};
|
|
|
|
Stack<Item, 64> nodes_to_check;
|
|
nodes_to_check.push({&start_node});
|
|
node_states[start_node.index()].is_in_stack = true;
|
|
while (!nodes_to_check.is_empty()) {
|
|
Item &item = nodes_to_check.peek();
|
|
bNode &node = *item.node;
|
|
bool pushed_node = false;
|
|
|
|
auto handle_linked_node = [&](bNode &linked_node) {
|
|
ToposortNodeState &linked_node_state = node_states[linked_node.index()];
|
|
if (linked_node_state.is_done) {
|
|
/* The linked node has already been visited. */
|
|
return true;
|
|
}
|
|
if (linked_node_state.is_in_stack) {
|
|
r_cycle_detected = true;
|
|
}
|
|
else {
|
|
nodes_to_check.push({&linked_node});
|
|
linked_node_state.is_in_stack = true;
|
|
pushed_node = true;
|
|
}
|
|
return false;
|
|
};
|
|
|
|
const Span<bNodeSocket *> sockets = (direction == ToposortDirection::LeftToRight) ?
|
|
node.runtime->inputs :
|
|
node.runtime->outputs;
|
|
while (true) {
|
|
if (item.socket_index == sockets.size()) {
|
|
/* All sockets have already been visited. */
|
|
break;
|
|
}
|
|
bNodeSocket &socket = *sockets[item.socket_index];
|
|
const Span<bNodeLink *> linked_links = socket.runtime->directly_linked_links;
|
|
if (item.link_index == linked_links.size()) {
|
|
/* All links connected to this socket have already been visited. */
|
|
item.socket_index++;
|
|
item.link_index = 0;
|
|
continue;
|
|
}
|
|
bNodeLink &link = *linked_links[item.link_index];
|
|
if (!link.is_available()) {
|
|
/* Ignore unavailable links. */
|
|
item.link_index++;
|
|
continue;
|
|
}
|
|
bNodeSocket &linked_socket = *socket.runtime->directly_linked_sockets[item.link_index];
|
|
bNode &linked_node = *linked_socket.runtime->owner_node;
|
|
if (handle_linked_node(linked_node)) {
|
|
/* The linked node has already been visited. */
|
|
item.link_index++;
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (!pushed_node) {
|
|
/* Some nodes are internally linked without an explicit `bNodeLink`. The toposort should
|
|
* still order them correctly and find cycles. */
|
|
const Vector<const bNode *> implicitly_linked_nodes =
|
|
(direction == ToposortDirection::LeftToRight) ? get_implicit_origin_nodes(ntree, node) :
|
|
get_implicit_target_nodes(ntree, node);
|
|
while (true) {
|
|
if (item.implicit_link_index == implicitly_linked_nodes.size()) {
|
|
/* All implicitly linked nodes have already been visited. */
|
|
break;
|
|
}
|
|
const bNode &linked_node = *implicitly_linked_nodes[item.implicit_link_index];
|
|
if (handle_linked_node(const_cast<bNode &>(linked_node))) {
|
|
/* The implicitly linked node has already been visited. */
|
|
item.implicit_link_index++;
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* If no other element has been pushed, the current node can be pushed to the sorted list.
|
|
*/
|
|
if (!pushed_node) {
|
|
ToposortNodeState &node_state = node_states[node.index()];
|
|
node_state.is_done = true;
|
|
node_state.is_in_stack = false;
|
|
r_sorted_nodes.append(&node);
|
|
nodes_to_check.pop();
|
|
}
|
|
}
|
|
}
|
|
|
|
static void update_toposort(const bNodeTree &ntree,
|
|
const ToposortDirection direction,
|
|
Vector<bNode *> &r_sorted_nodes,
|
|
bool &r_cycle_detected)
|
|
{
|
|
bNodeTreeRuntime &tree_runtime = *ntree.runtime;
|
|
r_sorted_nodes.clear();
|
|
r_sorted_nodes.reserve(tree_runtime.nodes_by_id.size());
|
|
r_cycle_detected = false;
|
|
|
|
Array<ToposortNodeState> node_states(tree_runtime.nodes_by_id.size());
|
|
for (bNode *node : tree_runtime.nodes_by_id) {
|
|
if (node_states[node->index()].is_done) {
|
|
/* Ignore nodes that are done already. */
|
|
continue;
|
|
}
|
|
if ((direction == ToposortDirection::LeftToRight) ?
|
|
node->runtime->has_available_linked_outputs :
|
|
node->runtime->has_available_linked_inputs)
|
|
{
|
|
/* Ignore non-start nodes. */
|
|
continue;
|
|
}
|
|
toposort_from_start_node(
|
|
ntree, direction, *node, node_states, r_sorted_nodes, r_cycle_detected);
|
|
}
|
|
|
|
if (r_sorted_nodes.size() < tree_runtime.nodes_by_id.size()) {
|
|
r_cycle_detected = true;
|
|
for (bNode *node : tree_runtime.nodes_by_id) {
|
|
if (node_states[node->index()].is_done) {
|
|
/* Ignore nodes that are done already. */
|
|
continue;
|
|
}
|
|
/* Start toposort at this node which is somewhere in the middle of a loop. */
|
|
toposort_from_start_node(
|
|
ntree, direction, *node, node_states, r_sorted_nodes, r_cycle_detected);
|
|
}
|
|
}
|
|
|
|
BLI_assert(tree_runtime.nodes_by_id.size() == r_sorted_nodes.size());
|
|
}
|
|
|
|
static void update_root_frames(const bNodeTree &ntree)
|
|
{
|
|
bNodeTreeRuntime &tree_runtime = *ntree.runtime;
|
|
Span<bNode *> nodes = tree_runtime.nodes_by_id;
|
|
|
|
tree_runtime.root_frames.clear();
|
|
|
|
for (bNode *node : nodes) {
|
|
if (!node->parent && node->is_frame()) {
|
|
tree_runtime.root_frames.append(node);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void update_direct_frames_childrens(const bNodeTree &ntree)
|
|
{
|
|
bNodeTreeRuntime &tree_runtime = *ntree.runtime;
|
|
Span<bNode *> nodes = tree_runtime.nodes_by_id;
|
|
|
|
for (bNode *node : nodes) {
|
|
node->runtime->direct_children_in_frame.clear();
|
|
}
|
|
|
|
for (bNode *node : nodes) {
|
|
if (const bNode *frame = node->parent) {
|
|
frame->runtime->direct_children_in_frame.append(node);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void update_group_output_node(const bNodeTree &ntree)
|
|
{
|
|
bNodeTreeRuntime &tree_runtime = *ntree.runtime;
|
|
const bNodeType *node_type = nodeTypeFind("NodeGroupOutput");
|
|
const Span<bNode *> group_output_nodes = tree_runtime.nodes_by_type.lookup(node_type);
|
|
if (group_output_nodes.is_empty()) {
|
|
tree_runtime.group_output_node = nullptr;
|
|
}
|
|
else if (group_output_nodes.size() == 1) {
|
|
tree_runtime.group_output_node = group_output_nodes[0];
|
|
}
|
|
else {
|
|
for (bNode *group_output : group_output_nodes) {
|
|
if (group_output->flag & NODE_DO_OUTPUT) {
|
|
tree_runtime.group_output_node = group_output;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void ensure_topology_cache(const bNodeTree &ntree)
|
|
{
|
|
bNodeTreeRuntime &tree_runtime = *ntree.runtime;
|
|
tree_runtime.topology_cache_mutex.ensure([&]() {
|
|
update_interface_sockets(ntree);
|
|
update_node_vector(ntree);
|
|
update_link_vector(ntree);
|
|
update_socket_vectors_and_owner_node(ntree);
|
|
update_internal_link_inputs(ntree);
|
|
update_directly_linked_links_and_sockets(ntree);
|
|
update_nodes_by_type(ntree);
|
|
threading::parallel_invoke(
|
|
tree_runtime.nodes_by_id.size() > 32,
|
|
[&]() { update_logical_origins(ntree); },
|
|
[&]() { update_sockets_by_identifier(ntree); },
|
|
[&]() {
|
|
update_toposort(ntree,
|
|
ToposortDirection::LeftToRight,
|
|
tree_runtime.toposort_left_to_right,
|
|
tree_runtime.has_available_link_cycle);
|
|
},
|
|
[&]() {
|
|
bool dummy;
|
|
update_toposort(
|
|
ntree, ToposortDirection::RightToLeft, tree_runtime.toposort_right_to_left, dummy);
|
|
},
|
|
[&]() { update_root_frames(ntree); },
|
|
[&]() { update_direct_frames_childrens(ntree); });
|
|
update_group_output_node(ntree);
|
|
tree_runtime.topology_cache_exists = true;
|
|
});
|
|
}
|
|
|
|
} // namespace blender::bke::node_tree_runtime
|
|
|
|
void bNodeTree::ensure_topology_cache() const
|
|
{
|
|
blender::bke::node_tree_runtime::ensure_topology_cache(*this);
|
|
}
|