Files
test/source/blender/blenkernel/intern/image.c
Ton Roosendaal d7d58accda Fix for reported (thanks Jens Ole!) error in rendering UV map textures.
Caused by making threadsafe envmap render...

Commit in convertblenderscene.c is just replacing constant with define.
2005-04-28 09:57:21 +00:00

452 lines
10 KiB
C

/* image.c
*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <stdio.h>
#include <string.h>
#include <fcntl.h>
#include <math.h>
#ifndef WIN32
#include <unistd.h>
#else
#include <io.h>
#endif
#include "MEM_guardedalloc.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "DNA_image_types.h"
#include "DNA_texture_types.h"
#include "DNA_packedFile_types.h"
#include "BLI_blenlib.h"
#include "BKE_bmfont.h"
#include "BKE_packedFile.h"
#include "BKE_library.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_image.h"
#include "BKE_scene.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
/* bad level; call to free_realtime_image */
#include "BKE_bad_level_calls.h"
void free_image_buffers(Image *ima)
{
int a;
if(ima->ibuf) {
if (ima->ibuf->userdata) {
MEM_freeN(ima->ibuf->userdata);
ima->ibuf->userdata = 0;
}
IMB_freeImBuf(ima->ibuf);
ima->ibuf= 0;
}
if(ima->anim) IMB_free_anim(ima->anim);
ima->anim= 0;
for(a=0; a<BLI_ARRAY_NELEMS(ima->mipmap); a++) {
if(ima->mipmap[a]) IMB_freeImBuf(ima->mipmap[a]);
ima->mipmap[a]= 0;
}
free_realtime_image(ima);
}
void free_image(Image *ima)
{
free_image_buffers(ima);
if (ima->packedfile) {
freePackedFile(ima->packedfile);
ima->packedfile = NULL;
}
}
Image *add_image(char *name)
{
Image *ima;
int file, len;
char *libname, str[256], strtest[256];
strcpy(str, name);
BLI_convertstringcode(str, G.sce, G.scene->r.cfra);
file= open(str, O_BINARY|O_RDONLY);
if(file== -1) return 0;
close(file);
/* first search an identical image */
ima= G.main->image.first;
while(ima) {
strcpy(strtest, ima->name);
BLI_convertstringcode(strtest, G.sce, G.scene->r.cfra);
if( strcmp(strtest, str)==0 ) {
if(ima->anim==0 || ima->id.us==0) {
strcpy(ima->name, name); /* for stringcode */
ima->id.us++;
ima->ok= 1;
return ima;
}
}
ima= ima->id.next;
}
len= strlen(name);
while (len > 0 && name[len - 1] != '/' && name[len - 1] != '\\') len--;
libname= name+len;
ima= alloc_libblock(&G.main->image, ID_IM, libname);
strcpy(ima->name, name);
ima->ok= 1;
ima->xrep= ima->yrep= 1;
return ima;
}
void free_unused_animimages()
{
Image *ima, *nima;
ima= G.main->image.first;
while(ima) {
nima= ima->id.next;
if(ima->id.us==0) {
if(ima->flag & IMA_FROMANIM) free_libblock(&G.main->image, ima);
}
ima= nima;
}
}
/* *********** READ AND WRITE ************** */
void makepicstring(char *string, int frame)
{
short i,len;
char num[10], *extension;
if (string==0) return;
extension= "";
strcpy(string, G.scene->r.pic);
BLI_convertstringcode(string, G.sce, G.scene->r.cfra);
len= strlen(string);
/* can also: sprintf(num, "%04d", frame); */
i=4-sprintf(num,"%d",frame);
for(;i>0;i--){
string[len]='0';
len++;
}
string[len]=0;
strcat(string,num);
if(G.scene->r.imtype== R_IRIS) {
extension= ".rgb";
}
else if(G.scene->r.imtype==R_IRIZ) {
extension= ".rgb";
}
else if(G.scene->r.imtype==R_PNG) {
extension= ".png";
}
else if(G.scene->r.imtype==R_TARGA) {
extension= ".tga";
}
else if(G.scene->r.imtype==R_RAWTGA) {
extension= ".tga";
}
else if(G.scene->r.imtype==R_JPEG90) {
extension= ".jpg";
}
else if(G.scene->r.imtype==R_BMP) {
extension= ".bmp";
}
if(G.scene->r.scemode & R_EXTENSION) strcat(string, extension);
}
/* ******** IMAGE WRAPPING INIT ************* */
/* used by sequencer, texture */
void converttopremul(struct ImBuf *ibuf)
{
int x, y, val;
char *cp;
if(ibuf==0) return;
if(ibuf->depth==24) { /* put alpha at 255 */
cp= (char *)(ibuf->rect);
for(y=0; y<ibuf->y; y++) {
for(x=0; x<ibuf->x; x++, cp+=4) {
cp[3]= 255;
}
}
return;
}
cp= (char *)(ibuf->rect);
for(y=0; y<ibuf->y; y++) {
for(x=0; x<ibuf->x; x++, cp+=4) {
if(cp[3]==0) {
cp[0]= cp[1]= cp[2]= 0;
}
else if(cp[3]!=255) {
val= cp[3];
cp[0]= (cp[0]*val)>>8;
cp[1]= (cp[1]*val)>>8;
cp[2]= (cp[2]*val)>>8;
}
}
}
}
/* used by sequencer, texture */
struct anim *openanim(char * name, int flags)
{
struct anim * anim;
struct ImBuf * ibuf;
anim = IMB_open_anim(name, flags);
if (anim == 0) return(0);
ibuf = IMB_anim_absolute(anim, 0);
if (ibuf == 0) {
printf("anim_absolute 0 failed\n");
IMB_free_anim(anim);
return(0);
}
IMB_freeImBuf(ibuf);
return(anim);
}
/*
load_image handles reading the image from disk or from the packedfile.
*/
void load_image(Image * ima, int flags, char *relabase, int framenum)
{
char name[FILE_MAXDIR + FILE_MAXFILE];
if (ima->ibuf == NULL) {
// is there a PackedFile with this image ?;
if (ima->packedfile) {
ima->ibuf = IMB_ibImageFromMemory((int *) ima->packedfile->data, ima->packedfile->size, flags);
} else {
strcpy(name, ima->name);
BLI_convertstringcode(name, relabase, framenum);
ima->ibuf = IMB_loadiffname(name , flags);
}
// check if the image is a font image...
// printf("Checking for font\n");
if (ima->ibuf) {
detectBitmapFont(ima->ibuf);
}
}
}
static void de_interlace_ng(struct ImBuf *ibuf) /* neogeo fields */
{
struct ImBuf * tbuf1, * tbuf2;
if (ibuf == 0) return;
if (ibuf->flags & IB_fields) return;
ibuf->flags |= IB_fields;
if (ibuf->rect) {
/* make copies */
tbuf1 = IMB_allocImBuf(ibuf->x, (short)(ibuf->y >> 1), (unsigned char)32, (int)IB_rect, (unsigned char)0);
tbuf2 = IMB_allocImBuf(ibuf->x, (short)(ibuf->y >> 1), (unsigned char)32, (int)IB_rect, (unsigned char)0);
ibuf->x *= 2;
/* These rectop calls are broken!!! I added a trailing 0 arg... */
IMB_rectop(tbuf1, ibuf, 0, 0, 0, 0, 32767, 32767, IMB_rectcpy, 0);
IMB_rectop(tbuf2, ibuf, 0, 0, tbuf2->x, 0, 32767, 32767, IMB_rectcpy, 0);
ibuf->x /= 2;
IMB_rectop(ibuf, tbuf1, 0, 0, 0, 0, 32767, 32767, IMB_rectcpy, 0);
IMB_rectop(ibuf, tbuf2, 0, tbuf2->y, 0, 0, 32767, 32767, IMB_rectcpy, 0);
IMB_freeImBuf(tbuf1);
IMB_freeImBuf(tbuf2);
}
ibuf->y /= 2;
}
static void de_interlace_st(struct ImBuf *ibuf) /* standard fields */
{
struct ImBuf * tbuf1, * tbuf2;
if (ibuf == 0) return;
if (ibuf->flags & IB_fields) return;
ibuf->flags |= IB_fields;
if (ibuf->rect) {
/* make copies */
tbuf1 = IMB_allocImBuf(ibuf->x, (short)(ibuf->y >> 1), (unsigned char)32, IB_rect, 0);
tbuf2 = IMB_allocImBuf(ibuf->x, (short)(ibuf->y >> 1), (unsigned char)32, IB_rect, 0);
ibuf->x *= 2;
/* These are brolenm as well... */
IMB_rectop(tbuf1, ibuf, 0, 0, 0, 0, 32767, 32767, IMB_rectcpy, 0);
IMB_rectop(tbuf2, ibuf, 0, 0, tbuf2->x, 0, 32767, 32767, IMB_rectcpy, 0);
ibuf->x /= 2;
IMB_rectop(ibuf, tbuf2, 0, 0, 0, 0, 32767, 32767, IMB_rectcpy, 0);
IMB_rectop(ibuf, tbuf1, 0, tbuf2->y, 0, 0, 32767, 32767, IMB_rectcpy, 0);
IMB_freeImBuf(tbuf1);
IMB_freeImBuf(tbuf2);
}
ibuf->y /= 2;
}
void ima_ibuf_is_nul(Tex *tex, Image *ima)
{
void (*de_interlacefunc)(struct ImBuf *ibuf);
int a, fra, dur;
char str[FILE_MAXDIR+FILE_MAXFILE], *cp;
if(ima==0) return;
strcpy(str, ima->name);
BLI_convertstringcode(str, G.sce, G.scene->r.cfra);
if(tex->imaflag & TEX_STD_FIELD) de_interlacefunc= de_interlace_st;
else de_interlacefunc= de_interlace_ng;
if(tex->imaflag & TEX_ANIM5) {
if(ima->anim==0) ima->anim = openanim(str, IB_cmap | IB_rect);
if (ima->anim) {
dur = IMB_anim_get_duration(ima->anim);
ima->lastquality= R.osa;
fra= ima->lastframe-1;
if(fra<0) fra = 0;
if(fra>(dur-1)) fra= dur-1;
ima->ibuf = IMB_anim_absolute(ima->anim, fra);
/* patch for textbutton with name ima (B_NAMEIMA) */
if(ima->ibuf) {
strcpy(ima->ibuf->name, ima->name);
if (tex->imaflag & TEX_FIELDS) de_interlacefunc(ima->ibuf);
}
}
else printf("Not an anim");
} else {
// create a packedfile for this image when autopack is on
// for performance (IMB_loadiffname uses mmap) we don't do this by default
if ((ima->packedfile == NULL) && (G.fileflags & G_AUTOPACK)) {
ima->packedfile = newPackedFile(str);
}
load_image(ima, IB_rect, G.sce, G.scene->r.cfra);
if (tex->imaflag & TEX_FIELDS) de_interlacefunc(ima->ibuf);
ima->lastquality= R.osa;
}
if(ima->ibuf) {
/* stringcodes also in ibuf. ibuf->name is used as 'undo' (buttons.c) */
strcpy(ima->ibuf->name, ima->name);
if(ima->ibuf->cmap) {
if(tex->imaflag & TEX_ANIM5) {
if(tex->imaflag & TEX_MORKPATCH) {
/**** PATCH TO SET COLOR 2 RIGHT (neogeo..) */
if(ima->ibuf->maxcol > 4) {
cp= (char *)(ima->ibuf->cmap+2);
cp[0]= 0x80;
}
}
IMB_applycmap(ima->ibuf);
IMB_convert_rgba_to_abgr(ima->ibuf->x*ima->ibuf->y, ima->ibuf->rect);
}
converttopremul(ima->ibuf);
}
if(R.osa) {
if(tex->imaflag & TEX_ANTISCALE) {
IMB_clever_double(ima->ibuf);
IMB_antialias(ima->ibuf);
}
else if(tex->imaflag & TEX_ANTIALI) IMB_antialias(ima->ibuf);
}
}
if(ima->ibuf==0) ima->ok= 0;
for(a=0; a<BLI_ARRAY_NELEMS(ima->mipmap); a++) {
if(ima->mipmap[a]) IMB_freeImBuf(ima->mipmap[a]);
ima->mipmap[a]= 0;
}
}