Files
test/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.h
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

68 lines
1.6 KiB
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "COM_MultiThreadedOperation.h"
namespace blender::compositor {
class DoubleEdgeMaskOperation : public NodeOperation {
private:
/**
* Cached reference to the input_program
*/
SocketReader *input_outer_mask_;
SocketReader *input_inner_mask_;
bool adjacent_only_;
bool keep_inside_;
/* TODO(manzanilla): To be removed with tiled implementation. */
float *cached_instance_;
bool is_output_rendered_;
public:
DoubleEdgeMaskOperation();
void do_double_edge_mask(float *imask, float *omask, float *res);
/**
* The inner loop of this operation.
*/
void execute_pixel(float output[4], int x, int y, void *data) override;
/**
* Initialize the execution
*/
void init_execution() override;
/**
* Deinitialize the execution
*/
void deinit_execution() override;
void *initialize_tile_data(rcti *rect) override;
bool determine_depending_area_of_interest(rcti *input,
ReadBufferOperation *read_operation,
rcti *output) override;
void set_adjecent_only(bool adjacent_only)
{
adjacent_only_ = adjacent_only;
}
void set_keep_inside(bool keep_inside)
{
keep_inside_ = keep_inside;
}
void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
void update_memory_buffer(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
} // namespace blender::compositor