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test/source/blender/blenkernel
Aras Pranckevicius 19ce05971d Fix #120077: Video output artifacts due to threaded YUV conversion
ffmpeg AVFrame objects should use correct alignment between image
rows, or otherwise bad things might happen. In this particular
case, multi-threaded libswscale RGB->YUV conversion was trampling
over 4 bytes of V plane, for each thread boundary.

Pull Request: https://projects.blender.org/blender/blender/pulls/120168
2024-04-02 13:03:05 +02:00
..
2023-11-27 09:30:52 +11:00
2023-08-18 08:56:12 +10:00
2024-01-11 11:01:50 -05:00